Mine was declined as well and I know why. I set up temporary credit card account numbers for the charge and Stardock placed a hold on the account. Not $1, which I allowed for, but the full $50. Then when they tried to process the payment, another $50, it was over the pre-set limit. So why didn't they either: 1. preauthorize a reasonable amount like $1 to make sure the account was active; or, 2. clear the hold as they processed the payment. Now I
klaxton499
Didn't they say Beta1 would open with PAX and close shortly after PAX ended? Maybe I'm losing my mind but I seem to remember that mentioned in a dev journal post.
[quote who="SaberCherry" reply="9" id="2347174"]Kohan. Very interesting RTS. [/quote] Kohan is a great suggestion. So many games lack competitive AI. Kohan is not only a wonderfully crafted game but mess with the settings enough and you will find a set up where you win 50/50 or 60/40 etc whatever you prefer. This AI is not passive and will attack you on multiple fronts. Also Kohan had a stand alone expansion. I recommend you find that over the
I still think the first KOHAN w/expansion is the best. Competitive AI, random expansion, clean interface. But then again I prefer to play co-op with friends rather than multiplayer death matches in RTS. I love DemiGod and play exclusively online but I don't consider it a RTS by convential standards.
I apoligize if this was previously mentioned. May i suggest that you shift your focus from Supply side to Demand. Let the player priortize Demand and let the AI handle the more complex Supply side. You retain complexity, supply lines, and depth with minimal micromanagement by the player.