Sorry, no debug.err. That are the events I remember happening: I continued a "out of memory"-save game. My king was defeated and returned to the nearest city. A few turns later I got the winning-message. I returned to main menu. I started a new game: I briefly saw a message that my king from the other game "was seriously injured". Next I saw the new game configuration. I pressed the "previous"-button and landed on my desktop. Here's the latest dump: <a href="http
Michael_Zett
Did happen to me, too. Also no debug.err, but I have a dmp: http://dl.dropbox.com/u/6141154/Elemental0_802-2010-06-12T14-53-47-786.dmp The zip creation failed.
I casted some city-improvement spells and did not know if something was happening until I looked on the city detail screen. So I would like to get some graphic or message that shows that my spell did work.
On my game the troll-pictures are missing after load. If you need saves let me know.
Not yet. Tried to build the market in the same city and it didn't crash with the autosave.
Had to use Task_Manager to kill it. No dump was created. http://dl.dropbox.com/u/6141154/20100508_2_debug.err
Out of memory to me, too. http://dl.dropbox.com/u/6141154/20100508_debug.err The dump-file is empty and not zipped.
Yes, I'd vote for unique races and lore, too. Uniqueness is difficult to achieve, so I think 4-5 different species would be enough. One could alter the races with factions, so big differences (magic/no magic, flying/not flying, use metal/does not use metal) would be in the races and small differences (+1 in trade...) could be in factions. The MoM races could be a goog start and then make them better [e digicons]:grin:[/e] .
When will Z4 come?
First of all: Congrats to the new release. First one I could play to the end without a crash. One quick thing: My temples didn't work, they did not add an extra +1 prestige. Anyone noticed this one, too?
I would favor the good old "equip to the figure with drag and drop"-approach. So you also ar able to see how much space there is for equipment.
Continued save game, ctd after ~15 turns again. So I vote for another 1Z release. http://dl.dropbox.com/u/6141154/20100416_2_debug.err http://dl.dropbox.com/u/6141154/Elemental0_3-2010-04-16T09-27-07-628.zip
A quest and a research breakthrough happened at a time. First the first research message was shown, than the first quest message, next the second research message and then the quest message again. It would be better if one event could be played "to the end" before the other emerges.
If one finds a "goodie hut" with gold, the amount of glod is added instantly before the user clicks ok. I'd like it better if the gold was added after clicking okay so you could see what is happening.
Links to the log and memory dump: http://dl.dropbox.com/u/6141154/Elemental0_3-2010-04-16T08-32-14-770.zip http://dl.dropbox.com/u/6141154/20100416_debug.err
Two small things I'd like to do (and don't know if this is possible already): 1) Change the order in the build queue. 2) Drop items so other characters can take them
And the next crash: http://dl.dropbox.com/u/6141154/debug.err http://dl.dropbox.com/u/6141154/Elemental0_299-2010-04-14T17-55-58-601.dmp I clicked on the little blue button in the right lower corner to show the unit details of my souvereign. The screen switched to the reserach screen and then ctd.
Don't know what I was doing, suddenly I happened to be back on the desktop. error-log: http://pastebin.com/tiWaZTC9 dump: http://dl.dropbox.com/u/6141154/Elemental0_299-2010-04-14T15-10-35-239.zip
Reading a post on the forum reminded me of an annoying thing in tbs as Civ, MOM: Even in late game you have to build new cities from scratch! So I would prefer new cities getting some basic buildings "with birth" in late game.
1) I would prefer A+Trade (like Civ4), but Equipment has to be balanced so that there won't be killer-ressources like oil ( i think civ was improved from 3 to 4 because in 3 iron was a killer-ressource, but in 4 you have copper as a kind of substitute. 2) I like the idea of physical ressources instead of strategic/logical ressources: the killer-ressource mithril (LOR way) is so rare that in one game you only may build one sword for one hero or something. Iron is more co
Perhaps I just didn`t find it yet but I miss some option to get all units not in a city with movements points left to show up in a row.
http://pastebin.com/m2fadc595
I don't know if the bands switched, but no: I counldn't attach all 3 Bands. Tried to reload an reproduce it but the game crashed...
I'm equipped with 2 bands of fortitude. Double-Clicking on the 3. one I just found reduces the actual (not the maximum) amount of hp by 20.
I confirm that and like to add that I couldnt't save my game.