senoxxx

senoxxx

Joined Member # 3574345
0 Posts 0 Replies 84 Reputation

[quote who="wbobeirne" reply="12" id="2147457"] Quoting lemmingjesus, reply 10You were doing so well until you said FPS. Try again. No source games (Other than L4D) have DedServs, Call of Duty series don't have DedServs, I beleive UT3 has 1 per game mode? The point is dedicated servers are not required nor are they as often as you'd like to believe. They simply need to futz around with the matchmaking and connection code a bit more until it's just right.[/quote]

85 Replies 43,367 Views

[quote who="Javaslinger" reply="6" id="2150274"]It is possible they were sleeping... people do that say from 10pm till 8am... [/quote] Even the smallest web hosting companies with 2 employees have got standard procedures to handle these kind of situations. So you think it's normal a game company based on multiplayer gaming who targets whole world, during the launch time can just sleep and not a get a simple alarm that their servers down?

7 Replies 1,825 Views

[quote who="Entropy86" reply="1" id="2150112"]1 issue with that, Why have a server status page if the servers have nothing to do with multiplyer in this game. All matches are P2P, no hosting server needed. Hence no server status page.......[/quote] You are wrong, initilization process is about servers (AFAIK) otherwise game would just work. Such as if you can't access list of "custom games" that means servers are down because they are using central servers to propogate the list of gam

3 Replies 1,267 Views

To be honest I'm quite shocked how a game focused on Multiplayer gaming can be this unprofessional and overlook so many obvious issues . I like the game don't get me wrong, it's really fun when you can play , but since I managed to play only once per day after spending 3 hours, it's not fun any more, but just frustrating. ( only 3 times in 3 days ) There are some funny yet sad stuff: Slow c

3 Replies 1,267 Views