I seen a simular bug on GC OS/2 funny. Maybe they are still not checking bounds on Arrays LOL
Technician
I suggest they try changing the background colour on a mini map to white see it that is more visible. I addition I wonder what size monitor everybody is using. Mine is 17" on larger monitors the mini map maybe ok. GOOD stuff sorting and scrolling, I think "Frogboy" said it is in the works. Trade a small tech for 15 troopers, Wow got to try that !! I agree let ALLY should be and option, Who knows might even be in the works. The game I am playing now I am super nice
Thanks for the detailed reply. As far as seeing ships on the map if you press the ship button and the ships location appear as blue on a white instead of a black background would the ships be more visible ? I am really not that frustrated after all GC is still an early beta.
The old verision of GC I think they called it Galatic Civilization Gold or II had ranges which could be turned off. You see with game play I like to whimp out, if I want a chalenge I go to work so I tend to back my first couple games a easy a possible. As you stated above the first betas was a free for all to grab planets. I see nothing wrong with that I just think that Aliens started with too great of an advantage. They had a better home world, and as the still do seem to get
Nasty bug travel through a worm hole and get stuck. I can travel to systems with trade routes if the trade route dies because of war all my ships would be stuck stranded in a Aliea sector. I hate ranges all together and when GC goes gold if I can turn off ranges I will. I can not see how they can be justfied fuel does not work, in space fuel is used only to accelerate or slow down. Even with our technology we can send probes like Voyager to the stars. Voyager will travel fo
I know the game is Beta and much is going to be added. Just giving my feedback, you must want user feedback or you would not bother with a beta. If I state the obvious maybe I am wasting my time.
For an early Beta the game works great, still lots of bugs but the OS/2 version which by the way I still plays was buggy. The game is playable and as addictive as the original now is going to be a must have game when finished. GC crashed only once for me so far and I think that ships are still getting lost. I watched a Colony ship head to a system I wanted an Alien Civilization got there first the Colony ship stayed stuck at this system. The thing
Got GC again, my good old permission error is back, but I ignore the error box GC is there. I think the date standard is diferent between the US and Canada. MMDDYYYY vs DDMMYYYY I can never remember. Is there not a way the install program can check the local date policy on your computer ?
Has anybody found out why GC is not seen anymore ? I do not think it has anything to do with the DGM update and please give us a break we have been playing GC so we should know show Beta has to be clicked.
To bad we can not play it, can not get it of the DM. Oh Well I guess I will try latter (:(
I do not have it either I even installed the DM on another machine but I can not see Galactic Civilization.
It seemed that there was some sort of Maximum number of ships limit. In this case I did not fill all the slots on any of my planets.
As far a happy citzen are concerned they all were happy, I just switched to Federation and all my planets built all the social projects available to me. I was just raking in the cash I had nothing left to buy. If I want a Star Ship I could go and purchase the Star Ship. The miltary project would say the ship would be built the next turn but may turns later I still have no star ship. As always looking forward to future builds.
I wonder why only news groups are available for all other Stardock Products ? I hate new groups they can not be accessed everywhere, require configuration and for me in the past has led to SPAM. I may not give up on object desktop if a Forum was available.
I played last night keeping in mind everything I read on this Forum. Since the AI apponents have the colonization advantage I grabed all the planets I could get close to Earth and the built miltary ships. The problem is after awhile the planets stopped producing ships. On planet after planet I would see that a Battle Crusier for example is going to be built he next turn but 6 turns latter the Battle Cruizer is still not finished. What am I doing wrong or is this a bug ? <br
I get creamed even on all easy settings level. That is why we need cheat codes like "ALT, SHOWMETHEMONEY".
I would like to know more about what the ideal tax rate and spending rates should be. I also find when I get the the Federation level and build social and miltary projects on all my planets. The Tax rate has to be 50% but the spending is only around 25%. If I try to increase the spending I lose money every turn. I guess some things will never change we lose half or money to taxes now and do not seem to get the return in spending and when we colonize several planets why should t
Thanks looking forward to beta 2.
Wow my head hurts, interesting article.
I have something strange happen when I start the Dregin Manager. It look like the Dregin Manager is tring to update its self but at the end it say Permission Failed Error 70. I close the error box and everything seems ok.
When we give up playing by the rules there must be cheat codes. How about the Beta testers getting to play with a few cheat codes ?
To explain 2 alittle farther, The Text Boxes I browsed planets from, Had a format of something like Planet Name, Population, Social Project, Military Project, approval With a scroll bar on the side of the box I could quickly scroll down through the planet make sure all my planets were happy and building something. All I have now is row of planets on the side which I have to click through one by one. If I needed to build something double clicking w
1 Easy Levels should be easy, just finshed and OS/2 game, all active civalizations had min. technology and or 4 or 5 star systems when I found them. 2 Easy to scroll to text boxes. When I micromanage 15 or 20 star systems it takes to mach work to see what is happening in each system. 3 Need better auto pilot tracing systems. I have find no map showing where each ship is going. 4 Have better planets come up for Humans. On the OS/2 version it was posible to get a str
Having the Beta harder is not a good thing. Stupid me when I want to play a game I want to win. When I set the game setings to Cakewalk and the AI players to idiots and still have the AI win, the game is too hard. The OS/2 version I could win every time at the easiest level. For everybody who wants the game play harder I wonder if they have all the Game setting at Maximum difficulty ?