BenderB

BenderB

Joined Member # 3564835
0 Posts 0 Replies 788 Reputation

Thanks for the comments guys. [quote who="transitive" reply="6" id="2247867"] the one thing i don't like about it is the holding back skill points at levels 6, 8, and 9. it creates major gaps in your development during those levels. i'd rather just take the points in Fire Aura earlier and delay acquisition of the next highest rank of Fire Nova or Circle of Fire for 1 or 2 levels. [/quote] Yes, you're quite right. There are times that require more tactical play than

9 Replies 2,933 Views

Yes, I have dabbled with a fire/ice combo, however I love the mid-game power the fire TB gives me (for creep defence). The reason I choose Blood of the Fallen as a Favor item is because I feel like TB's HP is lacking in the early game, and having the extra early HP prevents me from wasting a lot of time and money with potions and healing. Early game, UB comes running up and launches a spit - most people care. I don't :) I have been thinking about it a bit more, since I

9 Replies 2,933 Views

Sure is, as I already said, "I'm sure it's similar, if not the same as other people's TB builds out there." Thanks for stating the fact again tho, really makes a positive difference! That said, I don't seem to have much problem kicking a substantial amount of ass with this build (at least on the Aussie circuit). Perhaps people who haven't read something similar will appreciate it. I'm sure you're much too pro or whatever to care, but someone else might. Cheers!

9 Replies 2,933 Views

While I wait for the Custom Games list to stop being frozen and completely useless, I thought I'd write up my most recent TB build for anyone who's interested. The build is based on maximising HP and HP recovery, along with not dying. Ok, so here goes! Initial Kit: Banded Armor, 500 Gold. Nabs you +400 HP and +5 HPS. Scaled Helm, 550 Gold. Nabs you +525 Mana and +4 MPS. Favour Item: Blood of the Fallen. 750 Favour Points. Nabs you +80

9 Replies 2,933 Views

So right now, I'm trying to play a Custom Game online. It's the busiest I've ever seen it in the lobby, with many, many games. This seems to be causing major issues, the ones I have experienced include: Demigod freezes and appears as 'Not responding' in Windows when refreshing the games list Attempting to join a game results in no connections being performed (nothing shows in the connection window) If I don't cancel the connection, the

2 Replies 1,179 Views

I disagree with a lot of the statements in this thread regarding sales tactics. I don't believe adding new demigods will create sales, nor will replays, or many other factors that better the play experience. It's somewhat comparable to running a cafe or restaurant. You may have the highest quality, best tasting food for the best price in the area, but you have to get people through to door before any of that matters! To an extent, word of mouth is a wonderful thi

120 Replies 311,187 Views

[quote who="Frogboy" reply="18" id="2213842"] I'm not even sure where to start with this. I think you would do well to do a little more research. What does Impulse have to do with Demigod btw? BTW, I'm curious, who do you think is the developer of Demigod? [/quote] How about you start by replying to some of the points I mentioned, say, matchmaking with friends? If you'd like to specify what I need to research then perhaps I'd be inclined to. I was unde

149 Replies 495,235 Views

I appreciate the journal entries, and the effort being put in to bring Demigod up to standard. I've never played DOTA and for me, this is a new and fresh gameplay experience that I'm really enjoying. I am glad that I resisted the ongoing temptation to seek a refund, and am glad that I have many other things to keep myself occupied while issues are sorted out. [quote quoting="post"] Q: What is your honest outlook for Demigod? A: ... Now, that said, I do think

149 Replies 495,235 Views

I've had some issues with this patch that haven't occured before. Last 2 games, lobby connection was great. Custom 3v3 game filled and started perfectly, cheers to the new lobby connection system for that. However, once in game, a player was lagging to an insane amount (3300ms). Another player lagged out (or was disconnected), and that solved the massive lag problem. So, player 3 was lagging, but when player 4 dropped, player 3 no longer lagged.

177 Replies 334,358 Views

[quote who="VarekRaith" reply="19" id="2200532"] If you miss a deadline, people complain. If you meet the deadline with a few problems, people complain. In the end, no matter what happens, people complain! Fun stuff / [/quote] Exactly. That's why the smart thing to do is to NOT provide patch deadlines to the public populace, and NOT define exactly what is meant to be fixed in each patch. That way, people will learn to expect a patch when it's ready,

38 Replies 43,407 Views

Best of luck getting this one down! I don't mind not being able to play much this week, have a ton of work to get through myself, so I'll look forward to the update later this week/weekend. I'm sure everyone except Erebus players will love that nerf.

51 Replies 116,349 Views

[quote who="taintofven" reply="21" id="2199967"]they're not USELESS. they're just not useful enough to justify their cost, unless the whole point of them is to further delay access to catapults by costing double of what priests cost.[/quote] I agree completely with this statement!

48 Replies 23,548 Views

[quote who="Jdub121686" reply="12" id="2200470"]Im so sick of everyone whining about effort. LEARN TO FOWARD PORTS ON YOUR ROUTER. This is probably your biggest problem with connections. [/quote] My ports have been forwarded from day 1, and continue to be. The custom game lobby system in this game is simply inadequate, and it has nothing to do with anyone having open or closed ports. This is especially true since Frogboy has repeatedly stated that the ga

38 Replies 43,407 Views

[quote who="Tsunamirain" reply="10" id="2200453"] You obviously fail to realize the shear hours and determination they put into this game to better it for players like, apparently, you. [/quote] No, I do realise that there's a lot of hard work going on. Despite how my comment sounds, I'm not spiteful in any way. I'm simply sick of Frogboy saying one thing and delivering another. It strikes me as very strange that many people like, apparently, you, still believe the promis

38 Replies 43,407 Views

[quote who="Mixairian" reply="18" id="2196464"]I'll admit the beta has been a huge improvement on getting into Pantheon/Skirmish games but a man can only take so much of "after the weekend it will be better" before he grows skeptical. The patterns has been "After the weekend" followed by "It didn't work out so well." I know you've all been working hard to get the game running but pardon me if I remain skeptical until I can continuously play and enjoy the game.[/quote] I agree. I have

72 Replies 172,751 Views

Thanks everyone for your advice. One of the major troubles I guess is that they're always allies, and have this worked out, and since they're sharing the same office I imagine they're also in close communication. It makes it difficult when I play against them as my ally is usually someone who is just in the game, not anyone that I can coordinate closely with. For the next game, I think I'll try a few different things. I'll try to stack on my speed and health it

15 Replies 38,650 Views

Thanks for the reply. [quote who="Ezzekhiel" reply="1" id="2193966"] Generally, AVOID 2v1 situations. Can't stress that enough. You can get surprised by an incoming bat swarm, not seeing an UB is an (unforgivable) mistake.[/quote] That's obvious, of course it's not a good idea to try to fight 2 on 1 at any time. However, given that UB and Erebus are 2 of the fastest in the game, and there's many times where it is unavoidable, especially when erebus can teleport across gap

15 Replies 38,650 Views

Hi all, I've been playing against a couple of friends who seem to have created a combination that i can't beat. One plays as Erebus, the other UB. It's a simple combination: Erebus will teleport in, and cast freeze(?), which will freeze a demi for 2 or 3 seconds. UB will follow up, and cast fowl gasp(?), which will then freeze again for 2 or 3 seconds. I can't, no matter what I try, break this combination. I'm dead before, or just after, I recov

15 Replies 38,650 Views

Just something that I've noticed in the GUI for the Multiplayer Custom Games list. The Refresh button's roll-over detection area seems a bit off. There's a small zone in the middle of the button that's playing with the detection. It's not just the roll-over image that doesn't appear, the actual button is not clickable. It's easily fixed by moving the mouse to the left or right side of the button, just thought that I'd mention it for sometime in the future. <img

0 Replies 634 Views