On the contrary, I still very much have a copy of the game and when its worth playing, will come back to it.
brazzeh
Demigod Patch 1.337 build Multiplayer: Playing online now works. Added arranged team to quick match and pantheon games allowing players to find matches with other teams of 2-5 players. Added 'random' Demigod selection. Players can now create several nic
[quote quoting="post"]What Demigod needs to live forever.[/quote] This
[quote who="Kitkun" reply="7" id="2191819"]Now I'm really sad that I'm still reading this. [/quote] Skipped to the end, think I dodged a bullet there.
[quote who="rhymfaxe" reply="3" id="2191980"]http://spreadsheets0.google.com/ccc?key=pmbS09ByNPGE-hT1mq5_XBQ [/quote] All you need to do is alt and tab to this everytime you want to check something! /End sarcasm It would be a great feature, the more stats the merrier.
I have made a slight amendment to my original post, since some people seem to think this thread was made as a continuation of my complaint.
2 points that some people seem to be stuck on: Firstly, I never asked specifically for a refund for the shipping, I was happy to get what I did. Secondly, 'before I'm forced to take further action' is just something worth throwing into anything customer services related - Some companies aren't as fast acting as Stardock have proved to be, but the again, they do state that they will respond to emails within 48 hours, so its perfectly reasonable to
[quote who="Heavenfall" reply="14" id="2189705"]Sblade1 you should not insult people by guessing their age, or the same will be done to you and it will not be favorable.[/quote] ^^ This.
I paid a fairly substantial amount ($69.99) to have a boxed copy of Demigod shipped to the UK since, understandably, I was excited to play the game, and would have been happy to pay the price, if the game worked well enough. However, it doesn't. Therefore, I contacted [email protected] about my dissapointment, and got a reply saying that a 75% refund would be issued, within the same day, Ed: WHICH I AM HAPPY WITH. I strongly urge an
Just email [email protected] and claim your refund, SD throw 75% refunds around like candy, I got mine issued the same day I contacted them.
Basically this idea is about implementing some items that grant additional spell damage, for characters reliant on ability damage over straight up attack damage (Torchbearer, QoT too an extent?) the spells are usually mediocre between early - mid game and then become completely redundant in the endgame and it often becomes more useful to just use damage enhancing items and just hit people repeteadly (Boring much?) I propose adding some items, or modifying existing ones, to grant an ad
These ideas were originally PMd to Frogboy directly (stupid, I know). So I've just cut-and-paste-winned them here and added the parts with italics so everyone can feel free to comment/flame them. UI - The UI in Demigod is quite basic, but this becomes worse when playing the Generals. Trying to micromanage summoned units without an easy way to see how many you actually have selected, how many you even own, and what their current state it is (IE via portraits in a
http://www.youtube.com/watch?v=_QyYaPWasos This is relevant to your interests.
This thread is the dumbest thing I've ever seen on this forum. These people talk about DRM like its terrorism or a plague coming to wipe us all off the face of the planet, its just a protocol for protecting games from piracy that in a few instances has been taken to an extreme that impedes on the customers enjoyment. As for Stardock and Demigod, considering the game got the !%@$ pirated out of it and its possible to play without even entering a cd key (paid for
Here comes a noob question: "tl;dr" What does this mean?
It does seem a little overpowering, particularly in early game and could stand to be toned down a touch. But still, its the main factor in Erebus' playstyle, therefore you need to play to anticipate his using this as much as possible. If he opens with it, thats your window to unleash as much damage as possible, and then follow up with stuns or silences to prevent him casting his various escape spells or another bite. If not, engage with caution and keep your silences/stuns rea
[e digicons]k1[/e] For contributing something entertaining and informative :) Incidentally, I just finished reading the Watchmen, and reading your 'diary' in the style of Rorshach gives it a completely different flavour :P
I think this comes from the DOTA formula of 'level your mundane spells until level 6 when you get not only a very powerful ability, but usually one that defines your characters playstyle'. Its a good idea, and works for DOTA, but with the current setup for Demigod, it wouldn't be as easy as just slotting it at the end of the skill trees. I agree 100% that the bonus skills at the end of certain ability branches don't really seem to pack as much punch as the 'ultimate' abiliti
[quote who="Ouchy Dathurts" reply="3" id="2177294"]This just got put into DotA recently and it's overall a good feature. When a game goes from 5v5 to 5v3 in the blink of an eye it's nice to have someone switch and make it a 4v4 again. The issue comes in from the money in DotA. The team with the leavers gets all the leaver items, plus the bonus gold since the leaver left, plus the bonus gold that trickles in automatically since it's split between people. So once they get the 4th person they ha
Is it too much to ask to be able to play both?
Novex and Haree78 Do you guys have Xfire? I don't use Skype, but I have a ventrilo server.
I'm looking for decent European english speaking players to play some arranged Demigod games with my friends, I've had alot of sucess hosting recently, just takes a long time to actually get a game with more than 4 people in started and usually someone is connecting from outside of Europe so everyone gets a laggy game. If you have a clan or group of friends who are looking for a competetive match or just want to play with a group of mature and medium skilled players ple
There is nothing wrong with Stardock, their method is one of the best I've seen in giving consumers feedback on whats actually going on, which is more and more essential as gaming is growing into a more community centred beast. That said, everyone has the right to complain about a product they have paid for and expect to be, at least, in some working state. I can appreciate why many people are reacting like the OP, although they may not grasp the full depth of the situation. But, the
Many of the abilities are place-holders, as are the figures. I just made them up as I went along, the core idea is that the larval form is defensive, and the wasp form offensive. In terms of lore, considering the somewhat ambiguous nature of the current Demigods, I'm sure I could write up a backstory involving a race of hive-dwelling insects that worship this diety. Also, on the Inject ability, the reason behind the silence is so that players don't just teleport to their base
My main idea behind this hero is that it has 2 states, much like the Queen of Thorns or Torchbearer, however, it is not simply a case of switching between them. The general idea is that the insect starts out as a larvae with weak offense but strong defense. At level 4, the Dire Waspe gains the ability to inject an enemy player with an egg, dealing high damage over time, but gradually slowing the enemy to a halt after 15 seconds. At which point, the Dire Wasp true form e