Takkik

Takkik

Joined Member # 3556921
2 Posts 27 Replies 457 Reputation

+1 Sanati, the upkeep cost is there for the balance. At the begining of a game, with 1 mana upkeep you just can't have unlimited summons (+initial cost). I never unlocked the last summons, i think it's always 1 mana upkeep? I think tougher summons should have an increased upkeep, reducing the amount you can get. Summons like Ice elementals or wargs aren't really good later compared to other elementals, so getting lot of them mid-late game isn't a game breaker i think.

65 Replies 78,971 Views

I find the summoner spec... boring. I try to love it because it's my playstyle but I find it not enjoyable to level my sov. Only 1 summon / spell , why? There is a maintenance cost so why restrict the number of summons? Increase the maintenance for best summon, but allow us to create army of summons! The drawback is that you only get 1 summon with the summoner perk, and you need to wait level 4 before unlocking a second one (ma

65 Replies 78,971 Views

The actual upgrading is pointless since you can't choose the weapons/armors (and can't upgrade accessories). Dev have make each weapons uniques, but the actual upgrading schema force you to use one type of weapon/armor by default when you upgrade tech. Need something like upgrade to the best sword, axe etc... for armor : upgrade to the best defense, initiative or dodge...

28 Replies 93,509 Views

+1 for endless space way. found the concept work well in this game. Each city can get an administrator who get xp for each production? In legendary you get lot of heroes that do nothing, personnaly I can just level 1-3 armies (and that cost lot of money), so even when you get nice heroes later you just don't level them... Administrators need to be more fleshed out, need different ways to level other than fighting.

26 Replies 106,029 Views