You keep assuming that you are either a general who has monks or that you have a competent regulus for an ally... I play Oak so UB is almost never a problem unless he gets fed too much, but for other characters it is an impossible battle unless you have a friend help out, which is a battle you should always win. Torchbearer for instance will die quickly to either build without really doing anything in return. Ooze UB has close to 6k hp, a good regen and insane speed.
kawazu-
UB is too powerful during low levels, his base higher speed makes it unlikely that you will get away even if you stack speed items, his damage is certainly not bad, and he isn't the least bit fragile. He can two shot torchbearer at lvl 4 with spit, an easily spammable ability. At the very least you force them off your lane unless they are a general with priests and a spammable defensive ability. Something that many people don't seem to realise is that many of the so called ha
Minions are not OP. The horn of battle is a little cheap, but you lose out on a lot of stuff and early on you will be at a huge disadvantage. The tactic is only viable once you have geared up in a very specific way, which makes you very weak to focus fire. Early on you will be extemely weak. Oak only has 3 spirits that hit for next to no damage and his ward only happens 30% of the time. It's only when you get to soul ward rank 3 or so that the minions can ac
The problem with tower spamming rooks is that as a lvl 12 UB I could kill towers in 3 hits. I had enough hp to shrug off the tower damage and even after all the towers were set up i could just harrass him with spit while i ran around killing his towers. The strategy is ok for the first 10 lvls or so, but afterwards the towers just aren't that much of a detterent and you've commited to a strategy that does not work in the long term.
I tried to make a build that maxed out spirit damage and health but i noticed something weird. The spirits normaly go pretty fast when i give them move commands, but it seems that when they are told to attack an enemy demigod they get close to being in range but don't actualy attack if the opponent moves faster than the base speed. I had a ton of minions that would just kind of follow people, rather than attacking, even though i know they can move faster than the target.
You can have 6 mines out at a time.
Stalker clear sky isn't as cool as Shadow of Chernobyl. The modding community doesn't exist and the game is extremely buggy, even after all the patches.
[quote]1 sedna her pounce is close range and does more dmg then his bite and also has heal and silence 2 oak he has spirits to counter nightwalkers shield makes bite do no dmg and makes it so u take no dmg and pentiece make him slower and reciveve more dmg dont for get his aoe attack[/quote] Sedna doesn't do that all with the same skill for as little mana as bite. Heal is less mana efficient for the health gain than bite, which also does damage and debuffs
For me when I join a game I have ended up playing against only npcs, or playing with 1 person against npcs. Sometimes I am dropped from a game in lobby or right before actually playing the game. Randomly my ping, which is usually fine, will jump to 1000+. Initially it is fine, but after it has changed it usually won't go back.
Regulus is only really cheap if you let him get a bunch of expensive items, which is true of all of the demigods. Erebus is a little cheap due to bite. Oak is a little strong end game, pretty weak early game though. UB is very hard to deal with once he gets powerful.