bluegreen0

bluegreen0

Joined Member # 3496715
4 Posts 38 Replies 1,190 Reputation

This is great, I l oved the Stormwind Mod from Fallen Enchantress and Im glad to see a nice new LE Version is being worked on, I look forward to the latest version of this mod :).

544 Replies 1,092,582 Views

Oh goody I hope you release this as a mod of some kind at some point would love to have developing outposts. Keep up the good work : <span

5 Replies 32,962 Views

Actually I just got it to work when I modify the core files instead of adding it to mods, but I really didnt wanna do that. Btw I had tried <strong style="color: #00ff00; f

14 Replies 11,337 Views

Basically I have 3 files one is the tech tree with the new tech listed in the category i need. 2nd is a technology i modified to have a new prequisite for the new tech I was adding. <span style="font-family: 'comic sans ms&#3

14 Replies 11,337 Views

yes i added it to that list of techs in the tree, i even tried putting it alone as an addition just doesnt recognise it at all no matter what.

14 Replies 11,337 Views

Hi there im not an expert modder or anything but I can usully find my way around xml files and add things like technologies and stuff. I did this on Civ 5 with ease (very easy game to mod). However I cant make a new technology

14 Replies 11,337 Views

Yeah the Ai are definately too easy I was playing on the one difficulty from the hardest on my very first game and they dont seem to respond well to invasion at all or even invade well. Early in the game two Ai declared war on me and they didnt even show up for ages afterwards and when they did they sent some piddly little force that became easy xp then they did it again. Then When i attacked with my full force main squad they were overwhelmed and defeated from city to city easily. Th

3 Replies 11,118 Views

Yes I agree the sovereign dieing thinng would be a great idea; im not the person who reloads when something goes slightly wrong or someone important dies i enjoy the challenge of trying to keep afloat despite things being bad. But i know A lot of people dont like people dieing they like immortal champions and immortal evertying which is so yawwnnn to me which is why it should be still an option. However i do like the injury system and would like it to be 2+ injuries or so till a champion migh

144 Replies 343,407 Views

I think champions should have an increased chance of dieing after 2 injuries; or if people dont liek that you could make it an option as I personally dont want immortal champions that come back to life over and over. I personally think this would be really good giving you a chance to make a couple of mistakes and still have your champion. Anyway I just hope you at least include champion death as an option thanks :).

144 Replies 343,407 Views

I think some kind of balance would be a good idea; making it so there is some restrictiveness on too many heroes but also a certain randomness to make every game different as its more interesting like that and I think thats fine for single player. However this is best changed a little more when it comes to multiplayer as it would be better to have more balance then.

8 Replies 6,183 Views

Yeah I bought it to support the developers too and its turning out to be great so far :) Looking forward to the future patches, mutliplayer and modding.

12 Replies 10,961 Views

Well im glad people agree with me :) Its great to hear they are working on the AI; although i did lose one of my earlier games on hard when a enemy soverign caught me off guard with huge army and this nasty AOE spell that decimated my army. He also had 2 nasty golems :O. <span style="font-family: comic sans ms,sans-serif; f

12 Replies 10,961 Views

I just wanna say great job on this game its everything I could want in a turn based strategy/rpg game. All games which involve lots of units and kingdom buildings these days lack a lot of personality but this game really filled the void. I mean each unit was designed by you and gains its own experience a

12 Replies 10,961 Views