You might then be interested in reading this quote from Stardock CEO & Elemental Lead designer & A.I. expert "Frogboy" :
" We’re a small dev team as you can imagine so your kindness and support really puts wind in our sails. We love you guys. I think many of you love Elemental for the same reasons we do.
Personally speaking, I feel like too many games come out these days to be “consumed” and then moved onto. As an “old time” gamer, I want to have a game that I’m playing for years and years to come. That’s why updating the AI matters so much to me because the AI needs to get better over time to keep up with players.
I can tell you this :
Regardless of whether Elemental gets good or bad reviews or sells well or sells poorly, this game is the ONLY game Stardock’s development studio will be working on for 2010 and much of 2011.
One of the benefits of being a small, privately owned company is that we can focus on things for reasons besides quarterly earnings. This is a game we love and will be expanding for years to come. And I don’t mean just the single player game either but the multiplayer as well. "
(Elemental Journals, August 25)