taione

taione

Joined Member # 3454182
11 Posts 4 Replies 305 Reputation

This has happened to me, too. My whole UI disappeared. A save, restart and reload fixed it. Unfortunately, I don't have a screenshot. Here is a link to my savegame, though. https://dl.dropbox.com/u/18688706/UI%20gone.EleSav

6 Replies 5,517 Views

I'm looking at how to build better units, as I don't think I'm doing it right. I've been fooling around with Kraxis and trying to build units based on metal or crystal, depending on what I have available, but either I end up making super expensive units that I can only afford one or two of, or completely ineffective units that barely scratch my opponents. If any of you FE experts have some tips for how to build better units in the early-, mid- and late-ga

10 Replies 15,226 Views

If you have multiple champions in a stack and cast tireless march on each of them, all the units in the army gain extra movement in tactical combat. Is this intended? It feels a little exploitative to me.

5 Replies 7,742 Views

The recruitable Kraxian hero, Kallus Hairto , has a strange, probably bugged spell called Obsession . It's a spell given by a trait, not a mastery. It claims to boost production in a city by 3+1 per death shard, but it is only castable in combat. It seems to act like a buff spell, but I can't work out what it does. Here is a link to a savegame with the hero recuited: http://dl.dropbox.com/u/18688706/odd%20spell.Ele

1 Replies 2,046 Views

I've just finished up my first full game of FE with Krax and I'm happy to say that the game has finally "clicked" with me. The factions feel distinct, the combat felt more satisfying and the outpost/city building is interesting. I encountered a few bugs: 1) The disappearing action bar after casting spells in tactical combat. 2) After conquering a city, an immobilised champion of the conquered faction stayed in my city (or appeared on top of the city in the stra

0 Replies 1,968 Views

Yes. But once you capture a neutral city, shouldn't you be allowed to develop it? It feels like an oversight to me.

7 Replies 6,616 Views

I've defeated one of the minor factions and captured their city. It will not grow beyond level one, no matter the population. I think it's got to do with neutral cities being prohibited from growing, and when a player captures one this flag is not deactivated.

7 Replies 6,616 Views

Repeatable crash found. I've just conquered a nation, wiping it out. It's quite late in the game and the conquered city is now my fourth city. It's now the end of turn 372. When I try to end the turn I get a crash to desktop, without any error message. Debug.err http://pastebin.ca/1924483

0 Replies 1,080 Views