Vithar133

Vithar133

Joined Member # 3445094
2 Posts 90 Replies 4,624 Reputation

Overflowing (civ) and Polymath (sov) are solely there to give you extra customization points. Pioneer production works on a per-city basis. Each city generates one resource which gets you one pioneer. Until you use that pioneer (settling, outposting, dying) you're out one point (which means encountering the bug that makes pioneers disappear is really, really, crippling in the event you've only got one city). Beer...is good for diplomacy tr

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This update reminds me how much I miss the champ camps. Plays nicely with the fame milestone champs as well. However...The champs don't sit on their camp squares, instead hanging outside (oddly, every example I've seen seems to be one square to the west). Very minor, obviously. Guess they were tryin' to get a last smoke in before they got recruited? (...Maybe going to the west of their camp makes them feel better while o

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Regarding the stats screen: Primal did include several dxpacks for editing the unit details window in terms of resolution, which might fix the issue, depending on your resolution. If that doesn't work (or, even, in addition to that change), you can hide some of the stats. You also have to be up for a bit of modding, as it requires you to edit the " " tag in XtraDeconstruct's UnitStatsDetails XML. Both solutions are given

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I've been wondering something. I've noticed that, when I go into the Ledger tab of the governing window, the cities don't get organized by Conclave/Fortress/Town any more. In fact, they all seem to still be classed as villages. Is there a reason for this? Edit: After a quick glance, it seems to be due to you renaming them as "2. Conclave/ 3. Fortress/ 4. Town/ etc.". Is there a reason you did this? I'm mostly j

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That definitely explains a lot. Thanks for the answer.

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It is an interesting twist, that I will admit to. Mostly just curious as to if it was intentional or not.

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So, I came across Sir Kodrin in several games and I started to wonder. He's a quest-reward champion, and a mage...but he's wearing plate chest armor? Any one know if this is intentional?

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http://i199.photobucket.com/albums/aa108/Sword_of_the_North/2014-08-13_00001.jpg You'll see the ranged attack attribute on the far end of the attribute section (as you can see, I've yet to level enough to get the character to have the paladin's sword skills). And...that interlude is a good reason why you don't try lic

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[quote who="StevenAus" reply="43" id="3485606"] find a way to save defenders between attacks on the same turn (applied to both human and AI) which would be even better. [/quote] Makes me wonder if it might be possible to give the city a hidden "health bar" that fully regenerated every turn. The state of the health bar either determined the available defenders or the quality of those defenders, perhaps?

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Was referring to the class. Also, out of curiosity, why hammers for the commanders? I would imagine spears (since you could attach banners to them, maybe) as a better option. Maybe hammers for the defender class? ---- I see your point, highwayhoss, about the traits. (I haven't really looked into them recently either).

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