Really, I'm suprised no one has mentioned this yet, so I will. Please, look at valve's Team Fortress 2. They have a very large community that stays strong, and as long as they keep treating their players like they do, it will stay there and even grow. It's simple. Valve pumps out maps, game modes, and new weapons for the players, for free. There's also player made game modes and customization. It's a recipe for keeping people playing, plain and simple. T
ArmaGetItOn
Most games crash period if you alt tab during a loading screen. It's common sense. Game alt tabs fine during menus for me.
[quote who="themadmanazn" reply="2" id="2248153"]Sounds like he was just better than you tbh.[/quote] I outgeared him significantly, and could not kill him as he whacked at my defences for 10 minutes. I don't understand how that boils down to me being outplayed.
Sedna is fine. Her great heals are countered by her lower than normal damage. A lot of sedna players even complain that her damage is too low. Buff QoT. edit: oh, and sedna is fairly fragile too. And she can't heal when she's interupted. Catch her and stun her while she tries healing at a bad time and you have a near guarenteed kill. If you can't get the reaction time down to stun her right off the bat, count down to her next heal from the first.<
The matchup was me (sedna) and a rook vs an erebus and an AI UB (player dropped at loading screen). Anyway, soon after the match started, I went up in a fight against erebus for a flag. What happened there was suprising - he did a rediculous amount of damage. Now, I've fought a lot of erebus before. I've never complained about it, but this time, it just seemed overwelming. He appeared to have nightcrawlers and bite during the fight. I was forced to retreat, half health,
[quote who="f1do" reply="20" id="2240532"]yeah undercover premade teams are the worst, at least advertise it in the game name or w/e so you can expect decent competition. I love it when right off the bat they start pumping out coordinated flag locks and 3v1 insta jibs .. /wrists[/quote] IMO, most premades do advertise it. Just not blatently. Most premade teams make titles containing "No noobs" or "Pro players only". If you are that fearful of premade gam
Yesterday, the other team was crying about how they were playing against a premade. It was 2 regs, and me, and I didn't know the other players. They were whining that we were coordinating snipes over ventrillo. Which they were, I was invited to the vent after the game, but still. They were whining about something that could have been coordinated over team chat with a pug team. I mean, really?
[quote who="Ravyn74" reply="9" id="2236445"]Too many people are stating that too many demigods are OP just because their "build" isn't a good counter. Health stacking is fine since all demigods can do it. [/quote] Actually, I see health stacking as not so balanced. Reason is that some classes are meant to be glass cannons and they cease to be one due to static health increases instead of percentage based ones.
Maybe that's it. Because when each time it happened, we were destroying the other team. So now that you bring that up, maybe it was someone leaving, and that made the game crash?
It doesn't happen often, but just now was the third time it's happened. I don't know what causes it. I'll be playing a game, with no lag or anything, and suddenly all players drop. No connections window, nothing. Just "A player has left the game" spam, and they're all gone. I don't know if it happens to them too or if it was just me. What's going on there?
With 800+ members in XoO, why do you make people fill out all this crap when you are obviously are going to take every last one in anyway?
[quote who="OrleanKnight" reply="5" id="2218382"]Xen of Onslaught has 20+ people to play with everyday. And we're growing.[/quote] It's extremely bad form and makes people disrespect you when you hijack a thread in this way.
These types of threads Are a good way of making people flame you. Prove me wrong
I don't quit often, but I do it sometimes. It's just painful to sit there and play when taking 2 steps beyond your towers = death. I'll say gg, you guys win, and leave. People use the term RAAAAAAAAAAGEQUIT! because it makes them feel happy that they think they got the other player so frustrated they left. Yes, there's a difference between ragequitting and conceding. I think ragequitting became a popular term around the time left 4 dead came out.
No one is going to be limping back to base when they have 10 levels on the other team.... and probally 2+ artifacts from being obviously fed.
The achievements for Underdog and Bully are to kill a demigod 10 levels above you, and kill a demigod 10 levels below you, respectively. Now, the Bully achievement is probally fine, but still a very difficult one to get. Creaming an opponent and denying them so much xp is highly unlikely, but possible I suppose. However, I've never even seen anyone get 10 levels above an enemy demigod. The Underdog achievement, however, is downright impossible unless it is intentional for the
With the only portals standing in front of citidels, and a whopping 3 of them there on a single, narrow chokepoint, this is a recipe for a mid to late game stalemate. It needs to be fixed.