I agree with everything Smarmellows said. There is no reason to forbid MoH. But, seriously, if i was living in afghanistan, how would i consider the idea of civilians having fun in a video game picturing the war happening in my country ? I think, "decadent" would be the word coming to my mind. I would prefer games like Medal of Honor not to be made and sold. But between freedom of choice and the interdiction of MoH, i would definitively choose freedom. The best for me would be the gam
RS-fx
[quote who="G3mpi3" reply="53" id="2706679"] I don't like to make statements instead of just giving my opinion but here, you are wrong. First of all, don't quote wikipedia. If you are going to try to prove me wrong, use a better source. Of course I know that disease has a greater impact than murder. A gamma ray burst would also be more significant. I'm not an idiot. The point I was trying to make is, if humans never killed each other in the last few million years, we woul
[quote who="G3mpi3" reply="19" id="2706058"] If no one killed each other, our species would currently be extinct according to a standard ecological model. Since we aren't greatly affected by natural selection, we are a danger to ourselves and every other species on the planet. Our aggression is a product of evolution which actually makes our species more 'fit.' [/quote] I don't like to make statements instead of just giving my opinion but here, you are wrong.
I really appreciate the time you spend here answering questions firgof and i may very well give your game a go. There are just two things that bother me : the video of your gameplay is just terrible, the screenshots on you site don't give any piece of intel about the way it actually plays. In fact, the whole gameplay thing actually looks like a mess. Which is strange because i went to your forum and the comments of the dev team are those of people who know the 4X space game type.The f
[quote who="Dohon" reply="54" id="2701482"]. I don't blame Stardock though. Europe is a maze of rules, regulations, and bureaucratic nonesense. [/quote] I love european bureaucracy ! I enjoy every time i have to make a new passport or identity card because i know that i am starting a 10 hours long adventure as absurd as the old Lucas Arts point and clik adventure games (with less monkey). Great memories and stories for all your family and friends to enjoy. About
Is it "7 differences the game" ?
[quote who="Nesrie" reply="243" id="2698598"] There are a lot of neat games coming out of some of the European (I know this is a broad term) companies. Really neat ideas and conceptsm nich type RPGs and Stategy titles. The problem is, often times the quality is not there and their support is abysmal. It's easy to get burned and wind up with error messages in some foreign language and CSR that shrug and tell you to buy the nex game which should be better.[/quote]
[quote who="Annatar11" reply="22" id="2699247"] Tactical battles most definitely should've came in an earlier beta, it still needs a bit of work to make "very fun" - though at the moment most of the un-funness comes from there being virtually no balance (one hit kills all around, spells that do way too much damage, armor being way more costly than weapons, etc). The mechanics could still use some work, but it looks like they're planning on that for one of the first patches.[/quote]
[quote who="Wintersong" reply="6" id="2699135"] Quoting ddd888, reply 4i dont get what its hard to understand a peasant has some hp some attack some defense what do you think it is for? Farming?[/quote] Thank you for the giggle. +1 karma !
Well, i have been reading threads on this forum for a while and for every game mechanics the devs asked advice about, there has been at least one personn who gave an idea or a game mechanic i would have loved to see in the game. That's why i got so hyped about this game. But when i read this kind of thread, i have the feeling that elemental is much more like Gal Civ 2 with a new engine and its bag of good and bad ideas than the ultimate 4X i have been waiting for. I think i am
[quote] Tactical Battles. Tactical battles haven’t been part of the beta but they’ve been heavily discussed. Originally, tactical battles were designed to be RTS. Then Continuous turns. But as time has gone on, it’s become clear that the gameplay that people (and frankly that we enjoyed the most) was more closest to XCom. That is, turn based. Tile based. Moving units to the best spots. And eventually working to have your units in spots that are easy to spo
[quote who="Frogboy" reply="5" id="2609960"] There's no AI. Every faction is identical other than name. There's no lore. There's no real diplomacy. There are no decent spells in that are "fun". Maybe I'm jaded but I just find it horrible right now. [/quote] From a beta outsider like me, it sure looks horrible.
Just to remember you brits that they are lots of people over the channel that would like to benefit from a political chaos in UK to invade you ! About time for some payback for the Hundred Year's war ! [e digicons]}:)[/e]
[quote who="joasoze" reply="51" id="2612757"]This isnt a rally against DRM (for me anyways). The problem is not that CIV V is on Steam. The problem is that it is Steam ONLY...[/quote] And it is enough to not make you buying a game you like ? It is not as if you are earning anything from boycotting Steam and, frankly, open competition in the video games market is not in my top 10 'causes worth fighting for'. No matter how many times i read this thread, it still looks damn irrat
[quote who="Wintersong" reply="18" id="2612555"] Forced to be online no matter what to play in single player. And the excuse of "But you have internet all the time." is pure BS, so don't bother with it. In any case, I don't have anything against Steam... except Steamworks. [/quote] I just don't get it wintersong : i purchased world in conflict, company of heroes, might of magic 5 on steam and i can play all of them offline in single player. Ok, i h
The voice was not that good but i love the static imagery that starts as drawings (well, i love the art of elemental in fact) : it remembers me of the total annihilation kingdoms intro ( http://www.youtube.com/watch?v=zDAXVTovJNQ ). And i think my tastes are clearly different from stager ones : i found the fable intro terribly boring. For Warhammer : mark of chaos, i think it was better but very generic (too much action, no enough
Sword of the stars race managing system is not excellent but quite interesting : you have in the tech tree some xenotechs to improve the understanding between your race and the others. If you don't research them, when you conquer the city, they start leaving the city so it is a clear loss of taxpayers. On the other hand, if you research those techs, you get some diplomacy bonus, more chances for a planet to surrender and a possibility to keep foreigners happy on your planets, which mean a mor
seven cities. 1 hour of game. 200 turns. and an army of ten units ?! I hope it is a beta feature because ten men conquering an empire is kinda weird.
Wasn''t Frogboy talking about "continuous turns", saying that sins of a solar empire combat was like a continuous turn system ? here and here (reply 9)
sins of a solar empire intro, for the good art : http://www.youtube.com/watch?v=U5jU1s5cqbE and the best one i've ever seen, Freelancer intro : http://www.youtube.com/watch?v=WHAPSs5XrSQ in the fantasy kind, total annihilation kingdoms is fairly good : http://www.youtube.com/watch?v=zDAXVTovJNQ (b
[quote who="Frogboy" reply="9" id="2567145"]There will be a 64-bit version of Elemental it appears.[/quote] Glad to see that my 4 Gb of ram would finally prove useful !
Frankly, i really hope for our world these people are a tiny minority... I have been educated in a catholic school and i have a lots of friends who believe in god but i am an atheist. As such, i am evil for the people behind the conservapedia. I don't believe in god but for all i have heard, read and been thinking about it, it is not about despising liberals, atheists and homosexuals. And they think they have "morality"... They may read the bible but they clearly don't
Doesn't look like a cause worth arguing for...
Civilization 5 mod :p
[quote who="vieuxchat" reply="4" id="2563302"]That's false. IUn fact if you don't have iron you can build things, but it will take considerably more time. Each point of resources you don't have will cost you 1 turn. For instance a watchtower wich cost : 15 workforce and 16 lumber will take 36 turns if you don't have any lumber, but it will take 15 turns if youhave 16 lumber available. It works really well, even if it's just a beta. The more I play, the more I