Im for an auto increase of stats/HP/dam (not necessarily all at once), and a special ability option for which you have a choice at levelling but for which you have to pay some gold /mana. What I would really like to see is that magic items are not only limited to heroes but that I can also give a magical items to a elite units. That should be easy to programme, would allow for a lot of customisation/specialisation & flavour to the units. With
MOM_FAN
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First post, sorry if my ignorance is glaring. If just stumbled upon War of Magic today. Something that ties in with death and destruction is one essential game mechanic: How is the scoring to be done in War of Magic? Something that bugged me a lot in MOM is that the total end number of population of your cities is a factor in the scoring. I mean if you choose to be a necromantic bad-ass you should be rewarded upon the number of people you sacrificed and sent to hel
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