[quote who="Apheirox" reply="78" id="3431431"] Well webusver, all I can say is I strongly disagree with your artificial way of 'boosting' the AI, aka. rampant cheating. It isn't enjoyable to play against. Also, that particular game I spoke of couldn't possibly be won; the AI was casting Spell of Making around turn 90 and I hadn't even located his cities (huge map). I really hope you reconsider your decision because it is clear you've put a lot of time into this a
nowar1979
A clean uninstall and install did the trick, don´t know why I didn't think of it earlier. lol /KillerOrc
I´m having real trouble with LH 1.5 (and mods I guess) So I´m in the middle of doing a clean un install + manual deleting of local files and then I´m going to do a fresh install and use the mods I like. The game were hanging on me as early as turn 10, I´m hopping this will do the trick. If not, you think I should try and get my copy from Stardock instead of Steam? (I bough elemental before it was released so I got em all...) I´m using a i5
I downloaded it just a few hours ago. So I guess I have the right version. Depends on when your morning was I guess, but Thanks mate :) /NOwaR (KillerOrc)
I hope that you´ll keep updating this mod. I´m having a blast using it together with webusvers Patchwork and Primal_Savage Difficulty mod. /NOwarR (KillerOrc)
I like this list, great suggestions! Keep working on the game Froggy & Co., it would be much appreciated :P Maybe even take a page out of Primal_Savage and webusver book (If they are ok with it)? They have really taken this game to another level and fixed and tweaked this game in what I think is the right direction. +1 To Froggy for making this game moder friendly!
Excellent with the new updated mod, I know what I´ll be doing tomorrow and during the weekend :D Edit: What did you tweak in "3. I reduced economic bonuses to AI. This reduction may also allow the game to run slightly faster and consume less memory." How did you change the economic bonus (compared to Primal_Savages Difficulty mod?). And what difficulty would you recommend me to play on if I use your default difficulty instead of Primal_Savages? /NOwaR (KillerOrc)</p
[quote who="webusver" reply="30" id="3427618"] ...... Maul path was like a cheat for a player. It was too deadly. It remains far from reality. It was designed to be an ability of some monsters only but somehow was given to player. So player should not be overpowered with it. With higher dodge battles last a bit longer which gives AI more chances to strike back. In original game battles were just slaughter of AI troops. Most of them could be killed just on the 1st tur
On Heroes: I would not mind if magicians could only use robes and leather armor and nothing above (except maybe some exceptional rare magic armor thingy). The main reason I right now don´t use staffs are for the + to initiative you get from other weapons, mainly daggers. But for example how could a black magician or necromancer not have access to a sacrificial dagger ;) Initiate" (or what name do you suggest?) which will allow to wear Staffs and robes and dagger and/or magic wea
[quote who="webusver" reply="28" id="3426912"] It's possible to use XtraSavageDifficulty.xml over my mod. Now I'm looking forward to optimize the mod to use less memory. I'm going to reduce possible numbers of units and AI economic bonus. XtraSavage mod wouldn't help with AI having tons of resourses. Putting my files in the mod folder may do a mess, because I didn't only add some features, but I also disabled the others. So if you return o
I´ll dl it and try it out today or tomorrow. Will however take Primal_Savage tip and try to include his XtraSavageDifficulty.xml . But´ll Ill go for huge map and many opponents :) If I would like to try out and put your files in the mod folder. Do I just extract them into that folder or do I have to place them in certain sub folders? Edit: Thinking about that I now am having my opponents on Hard and Expert. I lik
Sounds nice webusver , I really like your mod and I´m going to try to combine it with Primal_Savage XtraSavageDifficulty.xml . LOL @ Illauna! /NOwaR (KillerOrc)
[quote who="StevenAus" reply="11" id="3426119"] Do you have 64-bit Windows and a fair amount of RAM?[/quote] Yeah, I´ve got 64-bit version of Windows 7 home Premium with 16 GB RAM and a decent graphic card (HD 5800 series) So the amount of memory should not be the big problem here. Wish I knew what is was though... Edit: To clarify as Illuana pointed out (I´m getting confused with the terminology since English is not my first language).
I´m playing with 9 or 10 opponents on a huge map. Think the crashes started more frequently the longer the game went on. Hardly any crashes in the beginning but they started to become more frequent after more turns. Think I´m at 90+ turns now and the crashes keeps coming. Will try to look into this and give more info if I have time, home sick right now and had to spend the day in bed instead of at work or in front of the computer playing with your mod... /NOwaR (Ki
[quote who="Illauna" reply="7" id="3425933"] Well I crashed the second turn in. You are at turn 97 which isn't too far in. I would try a new game and play without mods to see if you have the same crashes. Also, do you have the patchwork mod in your steam directory or my documents. It is not recommended you modify the steam files. All mods should be in the the directory located in My Documents/My Games. [/quote] Thank you for your input
New question! What will be the difference between putting your mod in the English directory as to putting it in the Mods directory? You mention limited resources? Your instructions are "To install the mod, first backup your English folder, then copy the downloaded files into it. If you don't have DLS's, delete appropriate DLS files. Optionally there is a mod in Mod folder, which allows you to play with limited resources." The reaso
Okay, here is the save. But remember that the crashes are not always crashing at the same time. Sometimes it takes 2 turns or 6 or 1 etc. etc. https://dl.dropboxusercontent.com/u/108963485/AutoSave%20for%20random%20crash.EleSav Does anyone know where I could possible find the " ProgramData folder for a zip file which will be named something like legendaryheroe
[quote who="MechaGodzill" reply="19" id="3425829"] I've never used a mod for LH:FE before and I'm trying to decide between this mod and the "AI plus" mod. I'm sure they are both very good mods that improve the AI, so I guess I'd like to begin with which ever one makes less changes and is closer to vanilla. What do you suggest? Thanks in advance.[/quote] This one! It´s great! I use this one and "[eMOD] Black Market Bazaar - New
Update and possible crash bug? I´m having more crashes now then before I installed this mod. So every 2-8 turns I have a crash where the game "hangs" and then has to be closed down. If you look at some of the info I posted in pastebin it looks like it is missing some files, but since the game works just fine for several turns I don´t think that is the problem. Maybe "[eMod] Patchwork mod - AI boost" could be a factor in this? I never used to
[quote who="Illauna" reply="1" id="3425852"] Can you post the save file as well? Actually better yet. Browse through the posts and there is one for the Stardock Support Tool. [/quote] The saves really says nothing about this problem, I use the saves and play them after a crash and then there is no crash. But every 2-8 turns I have a crash where the game "hangs" and then has to be closed down. If you look at some of the info I posted in pastebin it looks like it is m
I´ve had several crashes these past hours, around 1 crash every 3 turns or so. I´m running these mods and the latest version of LH 1.5.I´m also using these mods "[eMod] Patchwork mod - AI boost" and " [eMOD] Black Market Bazaar - New items" It does not seem to be something related to saved games though. Here is the link to debug on pastebin http://pastebin.com/CrvDj3ba I cant in my ProgramData&
Edit: Going back to another auto save and not attacking the darklings but instead avoiding them makes a group of Altars Explorers become visible. Now I get the same message but I don´t die from loss of conquest. So something is diffidently wrong with the saved game I´ve uploaded. Would be nice if you could check it out. So killing the darklings and directly after that get a msg from the Altar explorers (which has been hidden (out of view)) gives me the loss of conq
I´ve been playing a game with a custom faction and these two mods "[eMod] Patchwork mod - AI boost" and " [eMOD] Black Market Bazaar - New items". Not sure if they are the problem or not. However after 4 settled cities and in war with only one other faction I suddenly get a message from Altar. "So the rumors are true - another channeler roams..." my reply "Safe travels, Lord Relias" Directly after this message I get the loud booming sound and I get defeated and a
I have not finished my first game using your mod yet but so far I like it. The only thing I don´t like (which is not your fault I think) is that since I set AI difficulty to Hard and above (custom) they all start with a huge amount of just everything. Like 1k+ research, 1k+ metal and crystal. And by the time I´ve founded three cities and started to produce my first soldiers with leather (I usually pick the war branch once I´ve got my cities under control) the AIs are