igncom1

igncom1

Joined Member # 3398374
0 Posts 39 Replies 11,510 Reputation

Could we keep it for creatures like dragons? It's annoying as hell yes, but I have never had more fun then when hunting down the bastard that burned down 2 city's, 7 army's (I was angry) and caused the whole world to declare war on me. Claiming it's nest was amazing....I named all of his enslaved children very nasty names, and used them to conquer the world as payment for the war that started.

132 Replies 431,610 Views

It's also nice that even the AI can use them too once you set them up.....although fighting a character who I made after me was a little strange....but I did take a lot of stabs before I went down!

7 Replies 8,818 Views

I feel the buildings could benefit from being more expensive to build, but more powerful when completed. Giving the player tough choices in city development, and army production, and rewards for players who prefer to do one or the other.

29 Replies 73,250 Views

Anybody think it would be cool if the map could be expanded to have some city street fighting as well? Maybe force the attackers to breach the walls, and destroy defence towers?

5 Replies 3,569 Views

Seems like a cool strategy, I had never considered it before. And the ideas above are good......maybe the bears could have a chance of self damage for long strings of mauls?

44 Replies 207,162 Views

I am liking some of the suggestions in this thread. If I might add to it, I would quite like it if outposts could be built via a spell like that one faction, but could possibly cost gildar for it as well for the faction who don't have an affinity for it. Maybe restrict it to being cast only 2 tiles away from your own influence as well?

155 Replies 130,791 Views