But it isn't as simple as that. Intelligent people can disagree about the meaning and breadth of the enumerated powers, e.g., the Commerce Clause and the Necessary and Proper Clause. (And I write this as a critic of post-New Deal Commerce Clause jurisprudence.) NB. The Sixteenth Amendment isn't the only amendment expanding federal power either. The Fourteenth Amendment expands federal power at the expense of the states.
zagfel
[quote]I really think that you guys and the PC Gamer writer are over reacting...[/quote] I agree with most of what you wrote, but disagree about it being an overreaction. Not everyone experiences game-breaking problems. However, they clearly aren't one-off. It's not an overreaction to make other potential customers aware of these problems so that they can make informed decisions about whether to purchase the game in its [i]current[/i] state.
I think the top half of the review is fair. I won't comment on the personal back-and-forth that goes on at the bottom. Elemental, in it's current state, isn't worth buying (for me), since I'm still experiencing the white screen/game slows to a crawl every tactical battle after the first. The author isn't trying to convince people to [i]never[/i] buy Elemental, and he's obviously a fan Stardock's previous titles. He's generous to delay reviewing the game until the stability issues
I have the same problem. It happens if I go straight into Particle Cauldron.
I agree with the OP. There are parts of the UI that could definitely be improved. For example, the game hides all information about damage types. That information should definitely be available to the player in-game. Much of the item purchasing/trading hassle could also be reduced by implementing some sort of Diablo/pick-your-favorite-RPG drag and drop system.