processedmeat

processedmeat

Joined Member # 3380195
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[quote who="Shurdus" reply="46" id="2342877"]FFH2 as in the Fall From Heaven Civ IV mod?[/quote] Yup

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For me was the RPG aspect of the heroes. Being able to equip them, casting buffs on them, leveling them up, producing heroes that could change the tide of a battle... Also before patch 1.3.1 or so in MOM, I remember battling other heroes and getting their magic items. That's why FFH2 Grigori has the same type of appeal to me except to a much lesser effect...

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The reason that i loved MOM more than AOW was that the battles didn't take a long time to resolve. There were way too much space for the units to go in AOW and after a while, I really hated going into battle. But at the same time, HOMM was way too simple (1 unit representing 1000 peasants etc.) and battles just got boring. I guess the 'magic' is all in some sort of happy medium between the two.

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