I'm much a perfectionist type of strategist-I like to retreat indiv tanks in C&C, in Age of Wonders I train my heroes with the utmost care. I consider every unit loss a personal failure lol Now I don't like when my heroes die, and I would like a way to bring them back, but it would have to be difficult, I suggest you have to sieze some specific tactical point, like a summoning square or something to make it a bit easier. Of course, these things would not be portioned off to e
Dwarmin
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I'd like to make some non standard cavalry heh Giant Chicken riders, CHARGE!
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This game is going to have terrain changes based upon good or evil correct? I would like that when an immensly evil or good creature or hero dies, they literally change the Earth, perhaps permently. In this way, you could have the hero who sacrifices his life to cleanse the ground or the evil hero who has his final revenge in polluting the pristine area, causing problems for years to come. Cool idea?
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