Title says everything. Wondering how this is influenced. Is it random? Dependent on surrounding tiles? Also has anyone one seen a tile with more than 2 essence? Seems Grain and Material can go up to 5 but never seen essence beyond 2. Thanks
Arkatreides
Voted 'Good', would have voted 'Very Good' if there was an option but not quite 'Excellent' yet. In my mind the balancing is still a bit off (aware that this is being worked on for the next patch) but it is already very playable and fun. I like the essence mechanic. it's a nice addition and adds a lot to city placement decision making. New city specialization mode is great as well - one request though: allow us to view the city before making the dec
Just started a game and there is a river whose ending (the tile where it should run into the ocean) is floating in mid-air. The river is not flowing into the ocean but rather stops in the middle of a plains so that might be the reason why the tile is floating in mid air.
I really like how cities look more advanced as they grow with new buildings replacing old ones so that a city immediately looks more developed than a village. However there is one thing missing, the buildings in a city still look like they are built on dirt. I would expect by the time you reach town or city level that you have paved streets or something like that. This should be a relatively simple graphics addition to make the terrain underneath a city upgrade visually with the lev