Thank you, I'll try that. Tomorrow. It's past midnight where I'm at and I've spent the last three hours fiddling with Impulse instead of playing stuff.
BFBeast666
I used to have a rig with Win XP and a GeForce 9600 graphics adapter. For some unknown reason, my graphics card went poof and I got a new one, a Radeon HD 5750. Along with it came a shiny new Win 7 64bit. Good news - Win 7 and the Radeon work fine. After installing Impulse and rubbing my hands in anticipation for the 1.1 beta, I wanted to download Elemental, but for the fourth time in succession i'm getting "the file downloaded is smaller than expected". When I try to install again, the progr
Stuff I like: - Ressource grabbing and exploration is fun and feeds my powergamer gene. - The growing "beautification" of the territory I control - seeing the world go from grey-brownish to lush and green is really amazing - City evolutiion is fantastic - that is the feature that Elemental does much better than the current Civ games. I love to see all my "wonders" and special buildings, especially when my capital grows really large. - The RPG asp
Thanks for the update, Frogboy, much appreciated. You said the art team is delivering lots of content. Does that, by any chance, will include new and more sound effects? Maybe I'm a minority, but audio is pretty important for me, even in a strategy game. And since you aim to become the "spiritual successor of MoM" with Elemental, at least TRY to outdo Master Of Magic in terms of audio, especially SFX. The music is fine, fitting and unobtrusive, but what's there in terms
One small, but significant irritation in the UI is the order in which actions are listed. From a purely logical viewpoint, wouldn't it be better to have the most important actions for a specific structure or unit appear first? Two examples: - Pioneers. Instead of having "Found City" as the first and most prominent button, I actually have to find the teeny weeny "more" button and have to go into the second page of buttons? Isn't "Found City" THE action for which pioneers are built?
After putting several hours into 1.08b I've noticed two strange things. The bigger and more annoying one first: The "improved" AI now spams pioneers and plops down cities with no regard to long-term planning. Is there a useable resource, the AI plops down a city around 2 or 3 squares next to it, although, with a little time, the influence from the LAST city it plopped down might reach there eventually. That in itself is not a huge problem, I've dealt with that since Civ 3. But the AI
And how could the QA team miss all this? And not to let this post end in negativity and add something constructive instead: Please, please please add more sounds to the game. Even MoM had unique sounds for it's creatures, and that game is nearly two decades old! Compared to that, the sound in tac battles in Elemental is very, very weak. The music kicks ass, no problem with that, but to call the few sound effects that actually do play "generic" would be a huge overstatement. No "ready"
[quote who="Pantasd" reply="1" id="2739319"]it will get better [/quote] Hopefully, before Civ V comes out. So far, I've had some fun but tons of grief with Elemental, and I have trouble seeing me come back to it once Uncle Sid delivers the goods.
Valid points, especially seeing the long lists of bugs and crashes that need to be ironed out. Hence "minor problems" in the thread title :) Strange nonetheless
Okay, compared to the mess I got when I downloaded Elemental on the 23rd, the current release is a HUGE improvement. I just sank four hours into a nice game, but there are still some things that don't have to be in such a major game. First, there is something completely broken with the way events are handled in the game. I don't mean quests and such, I mean for instance the order in which battles, research and such are presented. Take this example. My soverign mob (couple of summons p
Sorry, I checked every Elemental directory (both in "My Documents" and where I installed Elemental, but there was no dump.zip.
Alright, my rig isn't the hottest beast in town, but I think an AMD 64 x2 with 3 Gigs of Ram and a GeForce 9600 should be more than enough to run Elemental on 1280x1024 (default settings). Drivers are recent too. Interestingly, in the first couple minutes the game runs silky smooth, but gets choppy real quick. It doesn't matter if I do a 4-on-4 tactical battle or if my champion party walks through dense forests, the game gets all laggy, key inputs don't register and it takes between o
Alright, I'll post my MAIN problem with Elemental in a different thread, here's one crash that happened to me just a couple minutes ago. I was attacked by an enemy inside one of my cities and the game went poof. Before that, the game ran very, very choppy (although my rig meets all recommended system specs). Here's the link to the debug.err file I got. http://pastebin.ca/1923845
For some reason, Elemental has a very wonky performance on my machine that's pretty much at the recommended specs. Anyways, I alt+tabbed out of Elemental and shut down Impulse, and when I wanted to alt+tab back into Elemental, it crashed with a DX error.