[quote who="Niladen" reply="6" id="2251631"] Quoting Shadow_Avenger, reply 5 I don't understand how this game would have to pass on more information than a game like Warcraft 3 with just as many and even more players. The problems Demigod is experiencing cannot be just the "Internet." Of course, W3 did have its own drop-outs, but I don't recall such a flood of problems with BNet. That being said, this game is still awesome and I hope it contin
ViViDGear
[quote who="Poul" reply="16" id="2251609"]Ok so i'll make that clear. It's really no sense to play against 12 mines and 2 snipes. Just don't play with 2 Reguluses in 1 team. Thats correct they are too annoyed to play with on small/average map. But well... think about 2 fireballs (1350 dmg each), 16 towers on same battlefield (from 2 rocks), 2 hammer slams (1700 dmg each), 2 splits (1500 dot each) and so on. Thats why I think people in same team shouldn't duplicate demigods. I can agree well p
[quote who="jbridso" reply="21" id="2251465"]It's really obvious that the game was shipped incomplete as well... ... it's just a skeleton of what it should have been. [/quote] Releasing unfinished games, or at least games that dersperatly need patches after release are common in the gaming world nowdays. I don't like that, but that's the way it is. I bought this game in knowledge of this. And even more: I bought it even thoug
[quote who="germ0nik" reply="16" id="2251324"] If you are truly so dissatisfied, why not return the game and move on? Most likely because he is a fan of the mechanics and of the actual gameplay itself, while being frustrated by nearly everything else about the game, like many players. [/quote] Im sorry to say this, but that is so true .
[quote who="Frogboy" reply="4" id="2250264"]Well based on what I read here it sounds like there's little point in expending more resources on this game and we should all just move on. Is that what I'm hearing here? I mean, if people are ready to move on, why should we hang around? We can certainly oblige with another patch or two to make sure MP works as it should have on day 1 IMO but beyond that? GPG's working on SupCom 2. Stardock has Elemental.  
I like the initial thought "differtiate the assassins vs. generals more" and your analyis in the first paragraph is really good! But I don't like your way to fix them really. The minion control sounds a little strange. But I could imagine to give the generals the possibility to change the path of the creep waves between 2-3 fixed routes. And I have to state: don't you think that assassins should get some uniqueness over generals? Imho it's not the core pro
Dear Frogboy, I bow before you for your ambitious involvment in an game that's nor yours in a normal sense. And I thank you for personal involvement as CEO! Not many people in such a position would get down to such "dirty work". I would like to ask you two questions. I hope the way I phrase them is not inpolite. If, it's only because english is a foreign language for me :) 1. Im glad that you give us lot's of informations f
[quote who="Ataraxic" reply="21" id="2249912"]You also have compeition coming out this year as well. League of Legends is slated for a September release. While it may not be everyone cup o' tea there may be some people who transition over or split their time between both games. [/quote] I will definitely buy League of Legends. They allready have 5 times as many Characters as Demigod. And they will constantly release new ones and stated that they will implement community hero
[quote]adds substantial content while fixing the numerous issues that still plague the game. Then start spending some money on marketing and you will be good to go.[/quote] Yeah in half a year or so. After all starting problems are forgotten. Like a new start with a refurbished game :) I would be happy to spend some bucks for it.
[quote who="Poul" reply="7" id="2248776"]To above post I can add some more: - decrease Regulus HP and mana to 1 - decrease Regulus attack power to 1 - decrease Regulus speed to 0.1 BTW: ViViDGear - what character are You playing with ? I think this character need new "godmode" skill. You turn it on and You are immune for any damage for 10 minutes. Cooldown is 11 minutes. All other chars should have 1 hp, because ViViDGear still nee
[quote who="Porkus_Maximus" reply="9" id="2248990"]Ignoring individual character balance for a moment, I think we need to look at the fact that it is possible for many of the General characters to go toe to toe with Assassin characters. The fact that most, of if not all 4 Generals end up being played like assassins indicates to me that; 1. The game mechanics are not working as intended because Generals playing as generals is not competitively viable and 2. Game balance is not ideal with
[quote]HoL makes potions completely pointless imo. I don't buy them ever except maybe at the very start, but even then it's often more cost effective to run back to the crystal than spend money on potions. HoL is annoying because it means unless you kill someone outright, they never have to leave the lane, it completely takes the harassing strategy from the game. There is no more "hmm I should hang back a bit, I'm only half health" or anything, it's just "WEEE FULL HEALTH". I
[quote who="InfiniteVengeance" reply="12" id="2249522"] I'll be damn honest, I don't see how anyone plays any class with only a Vlemish faceguard. I hear it all the time "Vlemish Faceguard is so op, it is the only mana items you need!" I have played TB and Regulus extensivlely online as well as most the other classes extensivly offline and I don't see how that is possible. Most heros (with maybe the exception of Oak) are so mana intensive, I end up needing atleast two mana items if not f
I think the game will sell good over the course of a year IF they - add 2 demigods - balance the existing demigods vs each other and balance the skills of each character intra-tree wise - fix the connection problems so 5v5 is common & stable - rework the items total + balance the favor items But my prediction would be that the active player base will continous sink since the game, at least currently, lacks
[quote]think the better solution is that people who die should not give much gold but should instead lose gold....like Dota. Before you roll your eyes let me explain that there is a large benefit here - the person who dies is penalized, but the enemies do not make significant gains (like they do when they get a kill with assists now - that's a crazy amount of gold!). As such the enemy's relative strength will increase compared to the person who died and lost gold but NOT to the other people o
[quote who="Murth" reply="2" id="2248716"]Serpent's blade is about the only way that Torchbearer is playable though [/quote] Beeing a regular TB Player I have to disagree wholeheartly! As fire TB 1 vlamish guard is the only thing you need for mana reg. And as ice TB you just save up for HoL.
[quote]Geez, by reading the forums you'd think there was never such thing as an asshole before dota came around[/quote] Hey I played Dota for years and still play it since I love it. Sure they didn't invent assholism :P But to be honest: I never have seen such a crowd of assholes in any community than in dota. But there are competitors for that: politics & and 4chan
[quote]Tell me how you counter something you cannot attack and cannot defend and I will shut the **** up.[/quote] Do it the easiest way: Use regulus on your own. No serious! In many games there is a fotm ("Flavour of the Month" or "Favorite of the Month) skillbuild or itembuild and why don't you do it that way? If 50% of the whole Playerbase play Regulus the devs will devinitely change something :) And that way you could learn Regulus counters since he's not reall
I don't agree DeusCeaser above me. since Ithink there is NOT any more overpowered item than Heart of Life. All good people I meet ingame used it, so do I. Every Character, every Skill& Itembuild needs ways of regeneration for both HP and Mana since everyone will lose both from time to time :) And there is Item for means of Regeneration that is more cost efficient than HoL since Potions cost way too much ofter time and normal reg isn't obtai
Agreed. But all Favor items need a major overhaul since many are too weak while others are way too strong e.g.Serpent Blade, , Ioncannon :P And the restrictions for Assasins vs Genrals seem quite pointless.
I totally agree Kestrel. I can't emphasize enough how important modding support is. But I would like to see one major point added: Please give us more informations, talk to us! Frogboy does a good job to get in touch with the community but his informations are quite limited ( http://forums.demigodthegame.com/354635 ) => one-liners There is very little communication and feedback from anyone
Yeah I noticed this problem with regulus too. Since I posted a wall of text about that matter in anotehr thread I quote myself :P " I would say demigod is quite well balanced right now. But I agree you that Regulus doens't fits very well in the cast. 1. He can kill oponents without being in their reach which is not possible for any other demigod. He can kill over the half map with snipe. Can instant kill with mines. Most
[quote who="Kaerar" reply="5" id="2247344"]Mage Slayer > OoD+HoL [/quote] True :) But HoL > Mage Slayer Mathematical bullshit but experimental proofed.
[quote who="Aeonblue08" reply="16" id="2247903"] Quoting Teseer, reply 14 I'd be nice to be able to hae a target you can track. Click on the DG your attacking and it's health would show up. (Only health). Hell, it'd be useful for Towers sometimes as well. I dont like/trust the healthbars from tilde, so I keep my mouse over the DG im attacking. Would just be nice to have the exact number of hps he has left without following em with my mouse. <b
[quote]it is just that making you unable to gain favor point when you play against an ai while forgetting that you can still gain a whole bunch of favor points is really a stupid error, no crying or trolling involved. I just want to report that bug so it can be fixed asap.[/quote] Yeah ok but that sounds like trolling for me: "That has to be fixed, you simply should'nt be able to gain favor points AND achievements during a match vs ai only. I do not congra