leVenatio

leVenatio

Joined Member # 3311694
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[quote]So long as there is a tangible difference between the factions I don't care that some of them aren't super short or pointy eared.[/quote] I side with KellenDunk on this issue. The initial concept is faction based, not racially based, so why complicate what has already been created. I'd even go so far as to suggest that good expansion material might be alternate races, and the numerous factions that might exist within them, but that at present the human/fallen templa

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I found a great example of Strategic gameplay, was the Age of Wonders (AoW) tactical battle option in both AoW 1,2 and Shadow Magic. You were limited to 8 units per battle (of differring strengths and tiers) but tactics could very quickly decide of those choices were smart or not. Also relative placement on the map and reinforcements played a decent role in attacks and defenses. Terrain played a factor, as did city built defences during seiges. Another great exampl

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