I would agree. All mounted armies also move a little faster. Designed horse archers on wargs with trinkets and traits are expensive to train, but do alot of damage alot faster. Cavalary with decent weapons on horses can 1 shot alot of enemies. Still need heroes for healing and support, plus warrior heroes with uber weapons are just plain fun.
Bentley241
I played this all weekend and had a great time. Had a few crashes early in the game, not sure why. but then it was completely stable. New quests, new unique enemies, new overpowered weapons that drop from epic enemies. My favorite is the quest that lets you build a temple that reduces faction wide unrest by 25%. Great for conquest victories on large maps.
I would do the same. I just say "I win" and move on rather than grinding it out.
I played alot of FE, but was a little disappointed with the beta LH. However, the release LH is fun, addicting and very stable. (with or without Stormworld) I do wish you could cast tireless march on more than one group, but that is a very minor complaint.
Ascain is well worth getting. Has maul and a 5 square bladerush (to an empty square), and can equip trinkets. She is an assassin, but I just choose precision, so she can do more "mauling". Just keep an eye out fore her after you get the collar. You even get experience for taming her.
It can be a little frustrating. Your turn won't end automatically if your Sovereign has movement points left, or if a city needs build orders. So make sure you have everything else done before you move your Sovereign.
Had some free time at lunch, installed the mod, and played for an hour. One random crash (not unusual for FE), otherwise no problems. Update seems to be working fine so far. Thanks for all the hard work!
Thanks, I tried it and it seems to work fine, except that Pioneers still do not cost population. (a Stormworld issue)
Will the Stormworld Compatible version of your mod work with FE 1.20, especially since Stormworld was not updated? Currently, Stormworld seems to work, but building pioneers does not cost population as intended in FE 1.20.
Bad financial news is definitely stressful. The mod still works fine after the patch - played several hours last night without a crash. Hopefully, your finances will recover quickly.
I think it's a Stormworld Quest (but might be in Vanilla also). It seems to be bugged in that you cannot complete it, and the original Inn remains.