1. The ability to NOT auto-resolve combat. - Irritating when my sovereign gets his ass beat in a one-on-one encounter that I could win if it went tactical. 2. Optimize the system resource use and the ability to TURN OFF unit/tile animations (that apparently are a HUGE resource hog) - Really no reason my triple core, 8gig memory machine runs this game like ass. 3. A magic system that benefits from specializ
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