Thx for not ignoring my comment (jk) im sure you'll fix that fog of war in no time.
X-Raider
This map looks great, I have two suggestions: 1. Make the portals go to the back door, like cataract, and find a different spot for the health crystal. this would make it much more interesting imo. 2. Make the lanes wider, seriously, we dont need more bottleneck fights, or at least have one open ground, its very fun to fight in an area like that. if you just cant than so be it, its just a bonus. Anyway, awesome work, cant wait to see i
Its great to see the update but one thing is terribly wrong: high end favor items are BAD!!!!! favor items are supposed to diverse gameplay, not to make players who play alot overpowerd. Spirit if the fallan is insane, a player with it will pwn anyo
So no multiple hights, ok. just seem weird as sup com has it and its the sam engin. now that I look at it like that, I think you should make the lanes wider due to 2 things. avoiding small lanes combat like in exile or cruibel. your actual flat sand is very thin, it would look pretty weird if some demigods would hover in the air. I hope you SDK will let you keep the colors and not have it like the red map you did before.
Looks awesome although I think it needs more light in there. I hope yoy could make it into the game. I didnt realy understand, does demigod can play on multiple hights or it cant ? keep up the good work!
Few points: he does seem a little underpowerd imo, but thats why they doing a beta. having 4 ranks of crit attacks seem like a waste of points for me. my last point is warp area, I think it will be very useless if it only hits an enemy once, I hope that number scale up in ranks. Overall his abilities are awesome, verry interesting and sounds like fun to play.
WOW. we are so lucky to have you mrappad, nice work. I hope you will be able to produce atleast one quality map so other players will get some inspiration. I am myself have no idea how to do it, but seeing you got a map that actualy work make me hopefull. nice job [e digicons]:thumbsup:[/e]
[quote who="Sarmis" reply="1" id="2417512"]... Without penitence? Seriously? Morale instead of penitence? Do you understand what armor reduction means? Or what an interrupt is? [/quote] first, pentience is 'all damage taken increased' not armor reduction. second, pentience deal 800 damage at max level, maxed up moral spirits and idols plus your own damage will deal about 450 DPS. and thats even without the attack buff from SoF. pentien
Its crit and damage is usefull enough, but it works the best for ooze UB you get damage and hp regen, two of the most usefull thing for this build
MisterSurreal- thx man, I appriciate your comment, oh and Chimera is an awesome name, I think I will change it to that. UncleanBeast- I love u man, its very nice from you to keep posting in this forum. about the names, well honestly, they are not that good. I need something simple like 'snipe' or 'heal'. but u founed a good name for split form , I like that name very much. thx for replying guys[e digicons]:grin:[/e]
Oh come on, I tried so hard to creat a balanced, creative idea and I get 2 ppl reply and not even a mention in this list. Plz, just check it out, tell me what do u think about it- my demigod Anyway, I voted to Ao & Ona as it seem very good and well thought demigod (+ you alrready have a moddel for it)
Demigod relese was quite bad and most gamers and reviews took all of the bad in demigod without seeing its good. now the situation is different, the multyplayer is working pretty good, replays are in and soon mod support too. So my point is: With the flashy two new demigods the game will bring back alot of players that will know about this. So stardock job is to try to push all their conntects to create some buzz around the game. I mean that people will look at it
I love your story, but it kinda miss that 'wow' effect. but the idea is very cool, I wouldnt thought of that kind of story myself. about having each units different- well as I started this demigod my first thought were that all units be the same, cause I hate micro that much. but that got me to a new ability idea: Promotion - casted on a single unit. selected unit become a battle mage, gaining range attack that also does aoe damage. downside is that unit lose 2
Isnt Splinter's the master of the ninja turtels ? [e digicons];)[/e] sound pretty cool though. Anyway im not changing the name in the topic cause I wrote it alot of times in there and dont have the power to rewrite it. I actualy have a base story in my mind where he got executed and got ripped into 6 parts or something like that but I would love to hear your idea. I wish I could have mod my ideas so the world will see they are worthy of comments !.
Sound realy balanced and fun to play, nice demigod [e digicons]:star:[/e]
Thanks man, I appreciate u posting in my topic. oh and I would make him an assassins although u can control 6 units its feel much more suitable than having to summon idols. But seriously, one comment in two days ? I feel sad. I really thought I have something good here
This site is awesome, you got my full support [e digicons]:thumbsup:[/e] Seriously, if there will be alot of replays in this site demigod will become much more known and popular, and good other stuffs like strategy and all, so check it out.
Some I agree, some I dont. But Botf need a nerf badly, everyone take it in most builds.
*Name found! thx MisterSureal I thought about a really creativ idea for a demigod: This demigod (as many tend to do) will have two forms- one is a normal caster build with some unique abilitys I thought of but his other form is different. in his second form he would split himself into 6 actual units that can be actual controled by itself. every unit have 25% of max health so potentially u have more hp. when u want to become one again u would choose a place where
WOW thats creative for sure. nice idea[e digicons]:thumbsup:[/e] while creative im not sure how usfull he is, I mean where does he rais above other dg's ? Doubt could do it but I dont know if it will be enough. anyway this is awesome, nice work
Thank you so much for taking the time to do it. Generally I dont have something special, im more interested in the new game modes player will try to make. But I do have one wish, I would like to see a new demigod and a new map the community made just to see wheres the limit. if thats not possible than its ok, I just want to know whats possible and whats not. Keep up the good work[e digicons]:thumbsup:[/e]
[quote who="f1do" reply="47" id="2353544"]Ive played both games quite a bit and HoN makes Demigod look bush league status. Other than unit graphics HoN has Demigod beat in every possible way and it's only in beta. Sad really.... [/quote] your opinion really... everyone can like what they like, I for exemple think demigod is one of the best games around on its gameplay side so other problems can always be fixed as long
I searched the web but didnt really understood what it is. From what I hear its a program needed to make new demigods (I guess its for all moddels in all games) but I dont get it, I saw a demigod chirmaya made and it looked very much working, what is the problem for making demigods ? and why do we have to have that of a special program? supreme commander worked without it and its the same engine. beside I he
wow thats nice skills build is nothing special but I never thought to try a dodge build, soude like the prefect counter to any auto attack build (regulus for exemple), I will have to try that, nice build [e digicons]:thumbsup:[/e]
Ah you missed my question [e digicons]:([/e] "does stardock planning on starting a couple of tournaments, to pump up the commpetetive community ? and if there are plans for this, will we see it after clan support or before ?. It turns out I was too late[e digicons]:rolleyes:[/e] Anyway, thank u frogboy for taking your time to asnwer our questions, I hope to see u more in the forum (flamers couner went down a bit) Ready to play sounds great, 1.2 c