@Syiss: Sorry to have invaded your comfort zone. I already sense i am not very welcome here, for groundbreaking changes are often feared in closed communities. I understand. If you think there si nothing wrong with the current system, so bei it. A level 9 hero costs 1000+ gold? No need to remove the adventurer trait then? You can't be serious. But okay, my motivation to think more about the game starts to dwindle, for it seems no changes are
DeadlyJulia
jajaja, Steven, you convinved me already. I will reload less. @Willie Sanderson great contribution, i nearly rue my harsh reaction from the other threat. i toally agree with your opinion on todays games, well stated. Here is another example of a great ai: Age of Mythology! The ai had (not sure but i think so) onyl small gold and ressource boni from the start. but it nearly played as a normal human player did. So in order to beat it, one had to b
The problem is that I have 40+ heroes now and they alle at up my xp ;). But ir get you point, god-like heroes shouldnt come as a package of 5+. 1 or 2 is enough. A: Get rid of xp divison + reduce the amount of heroes! B: Keep the division + reduce the amount of heroes! Maybe indeed B is the better option. In any case we need fewer heroes.
Again, how should a human player withstand such a rush? If the advantage is not too big, fine. If it is too big, noone would enjoy playing it or be able to win. You talk now about ways for the AI to defeat the human player with the insane advantages it gets. That is not the story. It is rather to reduce these advantages while making the ai using better strategies (that's where your hint come in then). So the question is:
Not the documentation of this issue to the player si the problem. There shouldn't be a division at all, rather reduce the amount of heroes (please see my proposals in my own threate "insane difficulty = a blablabla?".
Hi StevenAus, my whole threat is about such a game ;). Haven't lost a unit yet, cannot decide how to proceed in way way that makes sense. Long loading times and the flaws of the hero-system just brought it to a stop. some think i couldn-ät win, from my point, i can't see how i could lose it. I already see the road of victory, but it would take too much time now. I just ahve to stay ahead in terms of faction pooints and the ai won't stop me gathering all the st
Hi guys, thx for the suggestions. @Tuidjy: How can I rename my hero then? And the name of my empire? Can't find the setting =) 1) one thing i need in order to continue: a mehtof to reduce loading time of the game. I have all ym settings on low, is there anything else i can do to reduce it? You guessed it, i wouldnt stop reloading for this game (new games might be another stories). It just takes too long dor a single relaod atm, maybe 40 seconds!!
Dear guys, I clearly understand your points. Maybe you are right, flawless games get boring. I already notivce even great games like kingsbounty cannot tempt any more in its newer generations, its all just clearing maps from stuff without great challenge. This game mentioned above i won't finish, because i just realized all the 8 enemies will pay now for a non-agression pact, haha ;). The cheapest with 42 faction points pays 10
Yes, spam if you can't talk. You meet every definition of a troll yourself and don't recognize it. Sad.
Hey Syiss, just to make this clear: i didn't complain about this game being to easy. I came here to ask why the AI lets me be, becuase THIS is making the game not challenging for me. I fi can play for days without getting attacked, where is the fun? So Tuidjy and others clarified this questions, and together with my screenshots we could solve the issue. What you bring to the table now is just your opinion. It's not r
@rude willie sanderson + companion Emperor Nero You boys are pretty uncourteous for someone whom nobody asked for theirworthless opinion! Do you really think someone is interested here in whether you call reloading cheating or not? We had an interesting discussion before, now with your fellow dummies you brought the thread to the street level, thanks a lot! "rofl lol" & etc, where are we here, in the kindergarten??? Using a gameplay mechanism that is a must for eve
Hi guys, thx for the hints, great stuff! Maybe i should really finsih the enemy off. While the hero i posted is as strong as my main hero (though 3 levels below my level 9 ones), i just spotted 5 juggernauts in his capital. So atm i think while i have all these heroes, the enemy could pose still a threat with their x3 production bonus. My tax level is at oppressive atm becuase of my high costs (one hero = 1 gold, damn it =)) so even with oppressiv
One more question: 1) There is a spell i could use to kill a hero to level up 1 level, right? 2) isnt thre a way to see the settings of the map i am playing to post a screenshot from it? 3) I recognized collars allowing to capture a beast. Which is the strongest beats in the game? I thought about capturing a cave bear beause of its maul attack, any suggestions? If there others which are much better, please provide a hin
Okay guys, i just hopped into the game. Here are the facts after one more turn played: Against my statement above, it is only turn 39 now. Thought i would be much more turns into the game, but for one turn takes nearly 30 minutes now (with all the crappy reloading after a lost fight due to new monsters i meet and no experience yet how to beat them best, hehe ;)) i was wrong. 1) So turn 39, not 50+. Which makes me appear even stron
Hi guys, thx for all the quick replies! I did not make the threat to boast (as I mentioned, no challenge yet so far), so of course I can post a screenshot if you like, just tell me what should in it (never did this for another game, but this game is just too much fun not to get to the roots of the problem). I am 100% sure that I have put the settings in world = insane + as well as AI = insane. So please don't chalk it up on me tha
Hi guys, just bought this lovely game and spent the weekend to conquer a medium map on insane difficulty, all resources + heroes = /plenty/dense, AI on insane, wildlands = max, game speed: epic. As mcuh as I love fighting monsters etc, but: I read that this game was supposed to be hard + the enemy was to be ruthless attacking, but here is my experience after 20 of hours of gameplay: 1) i was NEVER once attacked by one of the