Seems nice
Tripal
I agree in all of these points. Some of them are so easily applied that i wonder why they aren't in allready.
Imo it would be better to have like after a certain time you would need less and less of the ppl to surrender but in the start and for like the first 10 mins or so it would need all 5 to surrender or all 4 or sth.
I haven't played the beta myself but based on the pics and vids I've seen I think the maps really need much more complexity. What I've seen the maps are only few lanes where the creeps fight nothing more. The maps need like some ocbjects where you can avoid hits and skills with the fogg. (like dota has the trees, if you run close enough the fogg makes it harder to cast the skills and you can get away from a chasing enemy if you spin around some trees or something.