LOL, here is my experimental build. And I am surprised just how well things are going! Took all Talents except the 3% one. Took Warlord to start off with sentinels to help me in the start.
Filthgrinder
I just tested Civ 5 demo. I was inpressed over how solid it felt. You could feel the quality. But then it hit me, like it does every time I play Civ....it's a damn "pop up" game. It holds your hand with popups reminding you of everything. "Excus me, you have something to do here. Oh, joohoo, over here please!". It just ends up being incredibly annoying and insulting.
[quote who="kryo" reply="235" id="2784241"]The current plan with imbues and essence in the 1.1 magic system is that as essence will simply be either-or rather than a number, imbues will have a mana upkeep instead.[/quote] Ohhhh, very nice! Thanks! Gave me something to look forward to! Sorry for asking a question 2 times, someone did give me an answer, but I forgot it. Is there a way to see what bonuses I selected when leveling a city?
I went back to Armada 2526 for my turn-based high, what an outstanding game!! And they are working on an expansion! Woohoo!
Great...that's not cool. Will this change once the world mana appears?
Does essence return to your Sov if the champ/hero you have imbued dies?
Really? God this game seriously need a Keymapping/binding option so we can see all functions, and change buttons! How are we supposed to know about stuff like this?????
So the caravans are magically protected and can't be attacked? Some "super" caravan? No.
Could be PLEASE get a quicksave button? It's a pain having to enter the menu and save all the time.
The Hardware mouse is still messed up. I click on one square, and it moves to a totally different one!
+ Organized Sovereign Ability removed WTF? Why? I allways took Organized and Adventurer. The fun of this game i seriously falling into a pit.... I am playing less and less now. Seems like Stardock is focused on making the game way too hard, and are listening to the hardcore gamers here!!
Agree. 15 mana for Multiplayer, 5 for single.
+ Teleport/Blink mana cost increased from 5 to 15. THIS pisses me off. Why such a dramatic change? Ruined my fun that's for sure... Is this something we can change ourselves in the game files? If so can someone tell me how?
Was hoping for some UI changes, but all these bug fixes just might make up for it! Great work guys!
Key mappings/binding is a option I am GREATLY missing.
I hate the fact people that buy the book get stuff. I have ALWAYS hated that kind of practice in games. "But this, get a code!" etc etc. I miss the good old days when you bought a game, and EVERYONE had the same.
Sadly I do not have a middle button, and the game does not allow us to change key mappings! [e digicons]>:([/e]
[quote quoting="post"] It´s sad, that this game with potential, was rushed and send out too early - the result can be seen in that video (which isn´t mine). [/quote] It wasn't rushed or sent out too early! Brad has addressed this! They/he truly thought they had a solid and finished version of the game!
My point was having people post their reviews in ONE topic. This section of the forum is supposed to be about the game, not a F'ing review forum! There is a new one every day!
[quote] Epic - slow pace Normal - normal pace Fast - fast pace [/quote] Wow, really? I thought "epic" was the fastest setting...talk about bad choice of words!
Who are you, and why should we give a hoot about your review? Sorry, but I am getting sick of these player reviews, just as I am sick of the "I didn't pay for beta" whining topics. Can't people just stop making new topics for their reviews, and post them all in one Player Review topic? Like they did in this one?
[quote who="alborrelli" reply="13" id="2766277"] I would select Diplomacy as my research, but it'd randomly pick which one of the options I'd get when research is done. It'd add a lot more "oh cool" or "Oh shit!" to the game which is sorely lacking. [/quote] That's exactly what I was hoping the random research was supposed to be.
[quote who="kyogre12" reply="271" id="2765999"] Stardock published Sins. Ironclad developed it.[/quote] Really? Then why does Sins show up as Stardock Entertainment? And going into Stardock Entertainment in Impulse, you see Sins listed amongst their developed games? Also I recall Brad and other people from Stardock mentioning "as we did in Sins" like they developed it. And they post in the development section of Sins forums...Maybe it was a collaboration game?
I remember in a demonstration video we where told that research results would be random. We would see what me MIGHT get, but the result would be random. I thought this to be VERY interesting, and give an exciting game-play (especially online). No longer would players have a specific "building plan", and we would have to use our wits. But so far everything is set in stone. I research, and then can freely select which one I want. No random result at all. Did the
I hope the next project is Sci-Fi. Fantasy games are way too common.