[quote]They did some fun stuff with the floating mountains... I think they did the math... and if those montains contained large ammounts of a room-temperature superconducting material (their unobtanium... sheesh...)... and there was a large enough magnetic field (that magnetic thingy i forget the name of... the reason thier sensors and stuff dont work)... the mountains would indeed float... but... the magnetic field would have to be so powerfull it would rip the hemoglobin out of our red blo
Scoutdog
[quote]Could I use those? They aren't exactly what I'm looking for, but they're closer.[/quote]Unfortunately, they're on a white background: I thought these rough sketches were too ugly to ever see the light of game. But I can redo them prettier and transparent if you like.
Banned because I was mocking Koda0 and don't actually have any sort of romantic attraction to anyone or anything. And banned because that dragon looks nothing like a Blaziken.
Whatever the speck is, it doesn't appear to show up in-game.......... the medalliobn looks a little Steampunk to me, I was thinking of something more like this: sort of a tactical HUD look (the symbols on the right were supposed to be a circuit diagram, but I was too lazy to make it look good). In fact, why bother with medallions at all, or keep to the traditional medallion shape?<img src="http://img192.i
[quote]I always thought Disney was a 'painful' experience. [/quote]I'm sorry to say I haven't even seen half the disney movies due to a childhood spent watching Star Trek. I've never seen Mermaid, Snow, or Beast, and only got exposed to Aladdin in seventh grade health class ( why we watched it, I have no earthly idea......) [quote]Even though I haven't had much time to play it, I've been slowly making my way through TLoZ:Spirit Tracks for the DS. Love the attention to detail N
Banned for thinking. It's the death panels next, I tells y'all!!!!!!
Banned for denying his/her godhood.
Banned for discouraging copying. Curse you, RIAA!!!!!!!!!!!!!!!!!!!!!
Actually, for reasons listed in the comments that I don't have time to dig up, such a scenatio is highly unlikely: Any group with the capability to launch an attack like an EMP would have many other ways of damaging a country, including nukes. Why zap some cell phones when you can blow New York off the map? To get the sort of nation-wide spread one would need for this would require a very high-altitude blast. At that height, the EMP would be extrmely
Banned for hiting books. What did they ever do to you?
I really like the above, but would want to add pings for (a) specific other player(s). Tell an AI that another is going to attack it *here*, that sort of thing.
Banned for being off by five hours.
Banned because that's actually my energy beam and his ship.
But, alas, I doubt it would get terribly many replies.
Banned for what cold wave? The temperature here hasn't moved from 31 degrees in four days.
Banned for admitting irrisponsibility.
Banned for trying to shift your debt.
Banned for complaining about crying about complaining. [e digicons]X([/e]
Banned. I'm too lazy to think of a reason.
Banned for wearing a 'fro, especially after I started watching season 1 of TNG.
The wierd thing is, 1337 has the sorts of wierd spelling and pronunciation glitches you get in a real, organically-developed language. Fascinating if you're into techo-antropology. Eventally, someone might even actually create a "standardized" form of 13375|>34|
[quote]2. Allow more than one filetype to be converted to .hkb. Again using Sins as an example, you had to use XSI to get a model in the right format to get it converted to something the game can use. Eventually a user wrote a script so that 3ds Max could export it, too, but it didn't always work. If it has to be in a specific format, please make sure that there are free programs that can export in that format. So far all the offical references to modding have been 3ds Max and Maya iirc. I re
Not really. I can finally translate this stuff. Now I'm wondering why I bothered.
Banned because I'm asking for it....
[quote]Let me know if you can open them. That's something I'd like to find out, how easy it is to import vanilla models and edit them.[/quote]As of Blender 2.5, there is no way to open them or export them. I'm not even exactly sure what program actually makes them, but intend to google a few answers. UPDATE: Done! Even the iternets have no idea what these files are. The only hit was for some program called "Hot Keyboard" that I guess stores keystrokes of some