[quote who="DaWebMassa" reply="240" id="3462075"] Quoting _Martin_, reply 212 Holy cr@p, just trying to work out if I've died and this is some sort of skinners graveyard, or just some freaky reunion???? Martin! OMG dude how the hell are you??? Man we shared some laughs and some frustrations. I am still grateful for your help on the DX stuff.[/quote] Haha, yep ... in the end the frustrations got too much for m
_Martin_
Haha, user 325, join date 03/2001 ... guess that makes me ... old!
Holy cr@p, just trying to work out if I've died and this is some sort of skinners graveyard, or just some freaky reunion????
Larry, I'm honoured to have known and spent time with you - a true friend. Sorry - that sounds like an obituary! I'm still honoured to know you and wish you all the best in your new adventure. I'm sure you know, but just to be sure, if you ever need anything (no matter) where you are, you know I'll be here and ready. Cheers, Martin
Hi, Thanks guys for the kind words. Yes - I became a bit disillusioned with the whole DesktopX thing quite a while ago - not with the product but rather the frustration that it would never reach its full potential. I think Stardock's focus is a long way away from DesktopX and whilst I had hope that development would be picked up that appears not to be the case. I don't necessarily blame Stardock for this - it's just a case of resources and financial return on projects. <p
Well I spent days, months, years developing this as a part time project and now it's reached it's end. This isn't an end I hoped for but, due to hardware failure and incompetence, the source code is lost never to return. Because I can't support this as a commercial product any more, I've decided to make it freely available. You can get details [link="https://www.wincustomize.com/explore/desktopx_widgets/1894/"]here[/link]. In the past I may have sent some source code to pe
Just to say - as always I am happy to contribute / flesh some ideas out. Brad, if you or anyone else want me to help just shout. M.
Think my interest in DX could be getting rekindled ...
If only DX was updated so it didn't crash and AutoSave wasn't needed !
Zubaz - rather than deleting these weather object from accounts, why can you not just flag them in some way and stop them appearing in WC? Changing these objects is not the shortest task and some people have a lot of objects. Brutally deleting objects is likely to drive some authors away. I know we can "archive" them, but can you image what a time consuming effort that would be for some of us?
[quote]I would also like to go on record as saying that I do not see this as Stardock/WC's fault, I do not see it as their responsibility to fix. As Zubaz and others have stated, Stardock cannot control weather.com. And fixing this is on us, the authors, and scripters/coders.[/quote] Well, whilst I agree with this to a point I can't say I agree wholehearted. I probably created one of the (if not the) earliest weather scripts using weather.com. At that time it was clear from the conten
[quote]You are the Queen of DX and my favorite scripter, scriptwriter[/quote] Sounds like luuurve ;) [quote]I just can't seem to extract script from a Gadget[/quote] No, but you can from a widget and there are plenty of those about :)
Also, there is a bug (which I reported a LONG time ago), whereby if DX crashes, it sometimes duplicates the last object in Object Navigator, including name and all content. If you then subsequently unload DX this will cause DX to crash. This instability causes me immense setbacks in development!
[quote]Write me that script [/quote] Can you not adapt some of the Multiple object stuff I hightlighted here: [link="https://www.wincustomize.com/articles.aspx?aid=350517"]WWW Link[/link]
Thanks sViz for mentioning DeskNotes here, unlike the more "mainstream" announcements of new skins ;). I've been a bit disappointed with the interest to be honest, and I'm not going to be retiring on sales of the registered version so many thanks to you and a few others who have been kind enough to say nice things about it. :)
[quote]I would like to see a zoom tool integrated into DX4 [/quote] There are plenty of other tools that can do this. In Vista there is Magnifier which is built in and Google will yield results for XP and others. Personally I think development should be concentrated in areas not covered elsewhere.
Just out of interest Zubaz, who is the lead developer on DesktopX at the moment? Obviously it was Alberto to start with, but then I got the impression that Laurence (GreenReaper) was the developer. Is anyone actually allocated to DesktopX at the moment?
OT: [quote]I don't think you can recolor DX plugin objects (such as meters, etc) You'd have to do it manually. This is really impossible[/quote] This is correct in that this is not possible to do directly. However, it's relatively straight forward. 1. Create an image for your bar (e.g. colour block /gradient 100x20 pixels) 2. Create a text object to store the meter value 3. Create your meter and use the "Set text of object" option - pointing it to the text object
I hve uploaded a sample of how you can use a slider to manipulate things like this [link="https://www.wincustomize.com/skins.aspx?skinid=4499&libid=3"]here[/link]. Hope this helps.
[quote]A way to recolor all objects in a Theme at once, without grouping or naming each item in the script. Tall order I'm sure. Would be nice if it was built in to DX, but if anyone reading this has the script for the job, contact me[/quote] Try the below. Obvously, replace the middle line with what you need. [font="courier new,courier,mono"] For Each o In DesktopX.Objects o.hue = 30 Next[/font]
[quote]it would be completely impossible to automatically port other widgets - the only way is to have someone look at the scrpts and then manually rewrite/edit them in DX.[/quote] [U]From memory[/U] the Yahoo! Widgets are quite simple to replicate because they can be viewed in something like WinZip and then you can see the JavaScript used which often provides enough hints (especially where web interaction is concerned).
[quote]I have found that the only way i can make any "real" money with DX is by creating gadgets for a specific customer[/quote] I agree entirely. Greating good stuff takes a lot of time which means that most of us are unlikely to be able to do this to replace a "standard" salary. This means doing things in our "spare" time which unfortunately for those of us with kids means not much! [quote]You MORE than deserve to be a master.. and i think i will become a pest to my "friends" to see tha
Just as long as everyone is happy. Sorry if my language seems provocative. I didn't intend it to be that way, but I appreciate that English isn't always everyone's first language so apologies if it was interpreted that way. Let's draw a line under this one. <- line!
[quote]whoa whoa whats with all the hatin' [/quote] Sorry I was thinking that you were referring to us making all the tools to access the templates and manage them ;) My choice of words could have been more subtle! This is something that whilst I/we could create, they would be much better built into DesktopX. However, if we don't get progress on this I [U]may[/U] develop it for my own use, and then if anyone wants it I will make it available. However the is definitely not the option of choice
[quote]What can we (Stardock generally, and me specifically) do to make some sales.[/quote] Well personally, I think Stardock is missing out on a massive opportunity in the education market. I'm not sure what is taught in schools these days, but it strikes me that DesktopX would be a perfectly good introduction to programming for young kids. You can do really powerful stuff relatively simply and introduce a large number of design and programming principles. The widge