[quote who="webusver" reply="20" id="3395794"]Level --> Additional XP --> Total XP 01 --> 010 --> 0,010 02 --> 022 --> 0,032 03 --> 037 --> 0,069 04 --> 054 --> 0,123 05 --> 074 --> 0,197 06 --> 097 --> 0,294 07 --> 122 --> 0,416 08 --> 150 --> 0,566 09 --> 181 --> 0,747 ... 14 --> 381 --> aprox 2,222 15 --> 429 --> aprox 2,651 16 --> 481 --> apr
corneliu2008
[quote who="webusver" reply="15" id="3395770"]This is true untill you have lots of forests and there are no roads. With mancers you go through woods as if you are a Master Scout of another race. With mancers or Commanders you can build roads so you don't need to move through forests anymore. Thus I think it is not that great trait if you play as mancers. It also don't help in battle. If you play other than mancers race, you may reconsider. Yes moving for 1 square through a deep forest
Mancers - +1 movement - means I get an extra turn for every two others have Master Scouts - exelent combo with mancers , means I scout the map, do quests , battle monsters , found cities faster than anyone Enchanters - for the scrying pool - it greatly accelerates your cities and fortresses build on a 3/3/3 tile will have 4 essences so soldiers build there will benefit from 4 auras - +4 fireatt/def/hp/init The Decalon - access to all spell books means you have al