I'm having the same issue on game load with Win XP 32bit, 2GB Ram.
noctisx
Actually, it's not a particular save. When I start up the game again and load the save it crashed on, it loads fine. I generally notice the issue after playing for awhile. If still needed, I can upload a save.
I'm getting a crash to desktop on game load. It occurred twice but I don't know what the commonality is. Debug.err http://pastebin.ca/1946265 Dump zip http://drop.io/ukyonzb
I don't think creating an evade stat would be a good idea because there is no other reason for it. I do have thoughts on how this mechanic should work. For example, if a city where the sovereign is located is attacked, I would allow the player to flee the city(maybe one space out, based on sovereigns agility or to another city) or with a low capture chance based on size of attacking army versus sovereigns agility(if this stat already exists in the concepts of the game). However, if the player
The tugging on my heart strings and the flood of memories of Master of Magic. I couldn't think of a better way to start it.
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I don't particularly like the art. I think it makes the terrain look empty or sparce but that could be related to earliness in the game development cycle. It does remind me a bit of Wind Waker or Super Mario Bros. No offence intended.
I really hope the game leans more toward Master of Magic. I love that game and still randomly play it. I can't wait to see more information on the new game.