Midarc

Midarc

Joined Member # 3230430
1 Posts 7 Replies 84 Reputation

Not sure about 1) though I have seen more now that you mention it. 2) though... that's an odd one, though it's not without company. Seeing quite a few strange numbers and tech appearances in the lists at the low levels (all I've been able to get through so far.)

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Any chance a look could be had at the costs I mentioned aswell? It's about 4am where I am and I haven't had the chance to make a comprehensive list, but... well. you can see some of them mentioned in the previous posts.

63 Replies 187,160 Views

Well, I suppose that counts as a workaround. I'm going to try and take that as tongue in cheek as possible in the spirit of charity, but these longbows seem to be the tip of the iceburg. The new attack strengths? good. Metal weapons with no metal requirement (empire Knife)? not so good. The more transparant damage information on spells (and other mechanical fixes)? damned good. Kingdom padded chests being 1def higher than Empire? odd. Horses and

63 Replies 187,160 Views

Hmn. Was about to make a post about this aswell. I think some mistyping has made its way through with the patch. Padded armour seems a bit oddly priced again, with the empire version costing 5/5 mat/gil for helm and legs, but the kingdom version costing 2/2. Also noted that the padded chest and leather shirt seem to give 1 higher armour rating in the kingdom than the empire, 3def and 2 respectively, compared to a 2 and 1.

63 Replies 187,160 Views

I'm enjoying the game so far, but found myself dwelling on the apparent discrepency between leather armlets and padded, along with the helm and greaves of the same types. For example; Padded armlets 1 defense, 5 gold, 10 materials. Leather armlets 2 defense, 2 gold, 1materials. The costing is the same for the other two item types catagories. Now, I could understand the expense being higher for increased defense, but fo

1 Replies 2,068 Views