It is also important to make sure the map is generated with your sovrign in mind. If I coose a sefaring channeler and I start in a desert i'm just going to regenerate.
Hayden_Khan
I like it. I would like to make a desert tribe.
I was just building some mansions. DebugMessage: Version 0.22 last updated on: Thu Sep 17 11:59:54 2009 DebugMessage: *********DXDiag info follows.********* System Info Time: 9/17/2009, 23:09:49 DirectX Version: DirectX 11 Machine Name: KRUMSWORTH Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7100) (7100.winmain_win7rc.090421-1700) Languages: English (Regional Setting: English) System Manufacturer: Gigabyte Technology
The devs are doing to have a fun day tomorrow when they get to work to find 4(or more) pages of stuff to work on.
Kingdom of Altar (The diplomacy bonus one, I think) What I did. 1. Founded my city adjacent to a farm 2. Researched civilization to get aquaculture 3. Built a farm 4. Waited for my population to stabilize at 156 -- At this point i was making -.6 food per turn 5. Upgraded agriculture for 5 farming bonuses --Now I have 156 citizens and i
I told these two to build a road to each other, and now an enemy has a shortcut to both of my cities. It would also be better if they just merged.
The river doesn't stop where it should.
I just started the game, built my city where I was, and walked a couple steps north.
Ok. Thanks for the info.
Will there be separate downloads for the 64 bit version than the 32 bit version? I am running windows 7 64 and was excited to see something that could actually make use of it.
I want my email!
[quote who="Hawawaa" reply="33" id="2372963"]Oh the beta will be fine. Just submit debugs for every problem you run into and give tons of feedback... So we can get tons of features and the sooner we will get eye candy. [/quote] Confirmed