I did'nt envisage this idea to muddle the amount of champs in and army. More the opossite. The synergy will work between the 2 highest champions only so that mega stacking is still unviable. I was hoping the idea would just lead to differnet tactics and stack builds on the map. I wa sthinking of abilities that enhance the trained units and not so much the champions, so the leaders of the army can effect a specialist stack in some way not hinder. I build interception, mop-u
jonathan cork
I know we may well be past the point of balancing heroes but I got me an idea! I would like to see synery between the hero profesions in an army stacks, creating abilities to be cast by the hero or units. Hear this one out. Defender + Defender = Lays a balister turret on battle map. Defender + Assasin = Allows bunkering and counter attack to unit. Assasin + Assasin = 10% to ranged. I put this forward as i'm playing a custom so
This happened to me.. The answer is hitting the shift key. There was a tiny-weeny-micro notification in the centre top of the screen. Kalmfist
Ive just been playing endless space and they have a button we need! Basicaly at the start of the turn it makes all the moves you have qued up. So all your troops move, fight get engaged and so on. Allowing you to then progress onto all the new orders you want to do this turn. We REALLY, yes I shouted, REALLY need this button. Kalmfist
Porn shops! Not the internet kind, but when we sell an item to the shop we do so at 10% of its marked value. I'd like to see an option to purchace the item back at it's full cost from any shop in my kingdom. It will allow more flavour as I can see all the cool stuff thats passed through my hands, and secondly late game it will allow me to equip Champions on the other side of my domain, all be it at a massive cost. In the combat initative bar that runs down the left han