Great improvement over all, still some bugs though: * Sometimes a unit who is killed in a fight is still alive when your back on the main map. * Load game from within game crashes the game one time out of three (Sort of) * Demon gate crashes the game
Gestrinski
[quote who="Gazz_" reply="59" id="2825947"] Just because there is a "magic resistance" stat... that doesn't mean that every spell has to use it. With a Throw Rock spell the projectile itself could be entirely unmagical and the whole spell could "resist" on the unit's dodge and defense stats. Illusions might take the target's INT into account. Blood magic spells the total HP... That would in turn allow adding vulnerabilities to certain creatures. 7
Yay! Today "Elemental: war of magic" was the first post on Google when I searched for "elemental". This is the first time since I started going to this site last autumn.
This is a very good idea.