Well, that's a good point Lord_Asmodeous. To be honest I am yet to play this game to the end, and I agree in the end the tile limit will determine what you end up keeping. I am curious though as to whether that is what you end up doing to cities you have built also anyway. It just seems to me at the moment to be too advantages to overtake cities rather than develop trade treaties and the like. In the long run, maybe the reverse is true IDK.
SZ0
Yes, I agree also. Something along the lines of a transformation cost is needed. Also, and to be honest I don't now whether this is possible already, but perhaps in cities you build, if you were allowed to build multiple buildings of a curtain type that give bonuses would help balance this out. So if you take over a city with 2 mills & 2 irrigation systems, it would be less necessary to build more simply because you may want the tiles to bolster something else. If in cities you have alrea
Check out this segment from the "Elemental for Dummies" thread that's pinned in this forum. There are over a dozen different books of magic in the game. When a player selects their sovereign (their sorcerer, channeler of magic), they can choose which books of magic they want. Each book will have a cost to it. So you can spend a lot of points on having lots of books or use those points to make your channeler more powerful. In addition, based on what race you are, you will g
I have a similar problem. Just out of curiosity, Have you guys got caravans going back and forth through barricade passage? And also have you installed the 1.01 version and then loaded a save from 1.00?
I got 2 caravans on their trade route trying to get through a small gap at the same time, so nothing can move through the passage. Here is a screen shot. Here is a save file I am experiencing the odd crash also, main
I have had this issue also. This happened straight after installing the patch. Re- started game and all Ok.
Don't forget Doctor Who!
Who really cares how a game adds or multiples its bonus's and what have you. Complaining about it is like going to ball game and complaining about the pitch. Sure it might be a little different than what your used to, but the opponent has play on that pitch too, the game is not lost because of the pitch. More so by a inflexible bad attitude to adapting to different pitches, so to speak. I wouldn't read too much into this review, seems to me all it complains about is how things are cal
Well I definitely would like to give it a go. I have not been involved with the betas so I don't really know what is involved yet. Modeling and doing textures is a hobby for me so I will definitely make some stuff in that regard, & I really would like to get some experience with animating also. Maybe to begin with I would like to make some things that other people can use for their mods, but first I want to spend some time playing the game. And I have a mod to finish for SoaSE, so it will
Looks really good, looking forward to 10 days time. Also to the book.
Well I can't tell which 1 is which, but personally I like the 1 on the left better. The 1 on the right looks as though it has too much gamma or contrast turned up as compared to the 1 on the left, and the background textures are not as defined.