Ok, I see. I guess I misinterpreted the shown tile yield values. I assumed they display the yield I'll get when the tiles are actively worked on (like in Civilization). But tile yields represent the boni I would earn if I found a city exactly in this plot? If the latter is true and only the surrounding tiles are considered in this calculation, how could I measure the value of the tiles next to the city (when the city expands)? I mean, is there a chart/table about the values per tile somew
rizzotherat
Yes, thanks. Clarifies a lot. And I found out the reason why I don't see tile yields anymore. After I was able to found another city they show up again. But - to be honest - this is illogical. Why is this information not available all the time? I read in a review about the game that there's an option to activate building placement in a city to optimize tile yield. I did this. But it's pointless if I can't see the values on each tile. However, I like the game an
I bought the game few hours ago and I'm playing my first game. At the beginning I saw the tile yields on the map. But after some turns they don't show up anymore. I think they vanished after I founded my first city. I didn't bother much about it (because I am new to the game). But when I tried to cast a spell and wasn't able to because of not enough 'essence', I tried to find out what essence is and how to obtain it. After a while I figured out it's