Gnoupi

Gnoupi

Joined Last seen Member # 3152876
1 Posts 15 Replies 869 Reputation

Bumping this. There are still issues with framerates. A previous patch improved the situation, but this is still ridiculous. On a computer running smoothly games like Just Cause 2 or Civ5 in max details, I shouldn't get 15 fps on a bland, blank map, with only one starting city on the view. I honestly can't even care about all the changes in UI or gameplay or AI which the 1.1 brought, because it's just annoying to have such not smooth animation, especiall

432 Replies 942,408 Views

The new patch improved, but not in a regular and constant way. Example, if I have a new city, ok, it's empty, 60 fps. I build a workshop, 11fps... but only for like 5 seconds, and just after it comes to 50fps, without moving the view. And in general the performance goes this way. It looks like the rendering has been improved, but only after an initial time to load a new element, for some reason. In the end, it makes the game choppy, and st

432 Replies 942,408 Views

[quote who="PsiRedEye22" reply="274" id="2737707"]My issue is a trite different, since hardware doesn't seem to be the problem, I won't even bother posting it: If I wait around long enough after the game starts, the game actually runs flawlessly. However, when I come into contact with a person or trigger a tutorial, my framerate instantly drops down to 1-2 FPS, causing me to wait for this drop to finish. Rinse and repeat for pretty much every turn.[/quote] <p

432 Replies 942,408 Views

[quote who="Baleurion" reply="266" id="2737370"]I have a feeling it will NEVER be fixed, and will result in this game slowly fading away into oblivion, regardless of how great it is or how modfriendly it is. LOL, im so pessimistic. Well, every other game i've played in the past that had such an issue (possibly requiring a huge rewrite of the game engine, which no dev ever bothers with), mass-crashing or ultrabad-framerate, it simply never gets fixed. I hope Elemental is

432 Replies 942,408 Views

[quote who="Neil Banfield" reply="176" id="2732548"]Just to confirm, if you save a game and restart elemental and load that save game, the performance remains about the same? Also does anyone have a save game which makes their pc run in single digits fps and if so could they upload it somewhere and provide a link please. This will help with tracking down the root issue.[/quote] It's really not linked to the save. I tried several times with new games, the only factor i

432 Replies 942,408 Views

[quote who="Neil Banfield" reply="137" id="2730442"]Quoting Praetoriani, reply 134But Neil, how does that explain the problems for us with two or three cores (and for whom changing affinity settings does not help)? Fact is, it appears the GPU is not doing much if anything at all. Personally I think there is an issue thats causing the game to be 100% cpu bound which is why the GPU is fairly idle.[/quote] To add to this, note that the issue happens really

432 Replies 942,408 Views

[quote who="Frogboy" reply="86" id="2729623"] Yea, I don't see a pattern. There's a couple XP users, a couple Win 7 users, some ATI, some nVidia. Any ideas?[/quote] I tried several things, cutting the antivirus, anything that could take CPU, but nothing works. When I check the other processes, nothing is really hogging the CPU time, only elemental really uses it. It seems to happen on multicore cpus, but the rest is different for eve

432 Replies 942,408 Views

[quote who="Bearussr" reply="54" id="2726587"]Got the same problem even with 1.01 it is memory leak issues dont worry they will fix them![/quote] A memory leak is when you put objects in the memory and don't free the memory space when you don't need them anymore, repeatedly, making the program take more and more memory that it doesn't need. This is another issue, in my opinion.

432 Replies 942,408 Views

[quote who="thebigJ_A" reply="37" id="2725518"]Hey guys. I had this same problem, but seem to have fixed it. Try this, If you have a multi-core processor, switch the game's affinity to just one of your processors. To do this, hit Ctr-Alt-Del while the game is running, then right click "Elemental" under Processes. Down the bottom of the list, see "Set Affinity". Just uncheck one. I hope this works for you like it did for me![/quote] Nice find, doing so increases indeed t

432 Replies 942,408 Views

[quote who="TheProgress" reply="19" id="2723614"] Please, that would have been acceptable if this game was released... 6 years ago. Today to release a game (based on a brand new engine) in a market where dual core, quad core and now, 6 core processors are the standard? That is either a massive oversight, OR, something is going wrong.[/quote] In a turn based game, you hardly need multithreading, that's all. You might use it to calculate AI actions when pa

432 Replies 942,408 Views

[quote who="TheProgress" reply="11" id="2722932"] Also, I've said this many times: from the beta, it was only using 1 of my cores.[/quote] Not every program is multithreaded, so it's probably normal. [quote who="ddd888" reply="12" id="2722939"]i notice all have core2duo also i have that processor and huge drop in performance after a bit in the game[/quote] I have a Core i7.

432 Replies 942,408 Views

Already reported there: https://forums.elementalgame.com/391334

3 Replies 3,325 Views

[quote who="Neil Banfield" reply="7" id="2722816"]What settings do you have enabled on the Elemental Video options tab? Also what resolution are you playing at?[/quote] To make a complete (more or less) analysis, I tried at a high and low configuration, similar effects: LOW Settings: - Video Configuration - Over

432 Replies 942,408 Views

I actually noticed this during beta 4, but it was the first time I noticed buildings, on my new laptop, so I thought they just needed some optimizing, which would be done for the release. I get a constant max framerate (limited to 90 in my case, for example) over all the map, on a bare ground, units for example are ok. But as soon as a small 3D object enters the field, it decreases. A tree in the corner? 45 fps. A city (not a big one, just the first settlement) visible? 15 fps. <

432 Replies 942,408 Views