chaos_forge

chaos_forge

Joined Member # 3143664
0 Posts 67 Replies 254 Reputation

[quote who="MnMShow" reply="1" id="3943010"] I was under the impression that the strongest capital ship (not sure on what basis exactly that choice is made) automatically becomes the one with the fleet insignia. [/quote] It definitely seems like that's what's happening (for some unclear definition of "strongest"). Is that intended behavior though? If so, there should definitely be a way to turn it off. It's also pretty annoying when you have a fleet of capital ships that wer

2 Replies 1,801 Views

I've noticed a couple of bugs relating to fleet leaders that may or may not be related to each other. I've been mostly playing as Vasari so I'm not 100% sure if they affect the other two factions as well, but I believe they do. 1) When I select a fleet with multiple capital ships, the ship I've set as the fleet leader is often not the ship that ends up selected (ie, who's abilities I can see on the lower bar in the UI). Instead, it seems that the game sometimes decides to choose a dif

2 Replies 1,801 Views

It seems like earlier in development, Vasari had the ability to deploy phase stabilizers anywhere using a ship item. Due to this, the Antorak's Stabilize Phase Space ability was redundant, and it was replaced with the new Phase Restoration ability. However, the ability to deploy phase stabilizers using a ship item was removed at some point, presumably for balance reasons. This now leaves Vasari with a pretty glaring gap in their mobility though: the ability to return to a friendly gra

2 Replies 4,771 Views

Fouthing. It's especially noticeable on the Vasari carrier cruisers, since they're equipped with some point defense weapons (presumably to offset the fact that Vasari don't have fighters). It's extremely annoying that my fleet of squishy carrier cruisers keep trying to drive to the other side of the gravity well to plink away at the enemy fleet with their little PD guns.

10 Replies 3,035 Views

I love Sins of a Solar Empire, and think it is the best strategy game to come out in a LONG time. I have bought every expansion as it came out, and have been looking forward to Rebellion eagerly. However, I was worried when I saw today that the beta was released only on Steam. I, for personal reasons, cannot use Steam, and I will not buy the game if I am required to use Steam in order to install it. Therefore I would like to know if Rebellion will require Steam (even if you buy the CD) and if

1 Replies 6,031 Views

Oh, so *that's* what the -1 means. thanks.[quote who="Ryat" reply="262" id="2975970"]buffStackingLimitType "ForAllPlayers" stackingLimit 1 That is all you need. -1 is limitless.[/quote] Oh, so *that's* what the -1 means. Thanks.

2,761 Replies 7,632,952 Views

[quote who="ZombiesRus5" reply="244" id="2975587"] Quoting chaos_forge, reply 243is there any way for a ship to spread culture? Yes, look over the BuffCannonShellPsi.entity for the CultureSpread buff. You would set it up on a ship by having it apply directly to the planet the ship is in.[/quote] I've been trying to get it to work, but I can't seem to get it right. Here's my code: http://pastebin.com/kYFsZUpL <

2,761 Replies 7,632,952 Views

So, I was trying to make a mod, and once I finished I put it in the Diplomacy mod folder and start Sins. The game loads the mod without giving a minidump, but when I try to play, the changes the mod is supposed to make (switching around the abilities for a few capital ships) aren't there. It's like I never activated the mod. Does anyone have any guesses as to what the problem could be?

2 Replies 6,549 Views

[quote who="lbgsloan" reply="58" id="2898207"] Quoting chaos_forge, reply 57i would also like to see multithreading and 64 bit support; I have an 8GB 4 core machine and would like to use it to its full extent and have awesome battles with huge numbers of ships I still think there are still too many 32-bit users out there to be able to really push a RTS to take advantage of 4GB+ RAM. You could, but you'd lose a lot of customers. Maybe in another year or so once XP has mor

97 Replies 198,414 Views

actually, every race has a high-tier upgrade to the number of targets, but only the vasari starbase has the extra upgrade to weapons this advantage is evened out in the other starbases by other advatages the advent starbase, for example, is able to host more squadrons than the other starbases

11 Replies 25,172 Views