I would really like to see the technologies buffed, and these changes seem able to do that. The general uselessness of technologies and culture are the only things my friends and I don't really like about the game (to the point where we were making a mod to double the effectiveness of most techs and of culture, just to make buying them viable).
Boco XLVII
After 6 (?) jumps from your homeworld, the max allegiance (without culture) is only 25%. Culture adds 10% (or, if you have the tech for it with Advent, 20%), but if you actually want the allegiance bonus you should consider moving your homeworld to a more central planet. (you'll still need to use culture to raise the allegiance throughout your empire, but the maximum will be much higher, hopefully).
I absolutely expect a game like this to be priced around $50. BestBuy had it for $30 though..
http://www.soasewiki.com/index.php/Trade_Port
I said pretty much the same thing in [link="https://forums.sinsofasolarempire.com/306945"]this topic[/link] with a little more math to back it up.. basically, you have 4 logistics slots and you want to use them to best effect, so you COULD build a refinery and have it pay off in 30 minutes, OR you could build a trade outpost and have it pay off in 12. You still might have some weird situation where you want to use refineries (the market has been heavily used so resources are worth a lot
According to my math (but not any experience, I'm still a new player) it takes over twice as long for a refinery to become profitable vs. a trade port. Worst case scenario for a trade port is your longest trade route is 4 jumps, so each makes 1.3 creds/sec. They cost 750 Credits 100 Metal 125 Crystal which is about 1200 credits, give or take, which means it takes 15 minutes for them to break even. With a better trade route that time is diminished further - 12 minutes at 8 jumps, 10 minutes at
I'm a very inexperienced player, with no online games and only a handful of vs. AI games done, but.. are refineries even worth it for non-Advent? With a cost of 1500 creds 125 metal 175 crysal (= about 2400 creds = about 1000 metal/crystal) each.. and assuming they'll serve say 8 extractors.. it will take 30 minutes to see a return on your investment at all. That's a fairly long time, as in my experience I'll decisively win in 2 hours or so (again, caveat, I've only played against AI).