kwm1800

kwm1800

Joined Last seen Member # 3127229
36 Posts 193 Replies 2,021 Reputation

OK guys, how about this then? 1. [img]www.the-firestorm.com/Example1.jpg[/img] 2. [img]www.the-firestorm.com/Example2.jpg[/img] 3. [img]www.the-firestorm.com/Example3.jpg[/img] *Direct links if pictures are not shown. www.the-firestorm.com/Example1.jpg www.the-firestorm.com/Example2.jpg www.the-firestorm.com/Example3.jpg This is taken right after the game has started (this means I quit the game as soon as the game has laun

28 Replies 53,436 Views

[quote]Hard AI indeed gets extra resource boostI read both the threads listed in the creator's post. Neither proves anything about Hard difficulty getting a free boost to resource income. Considering the changelogs have definitively stated that only Unfair gets such a boost as well as numerous players, I'll wait until Stardock or Ironclad gives us info to this effect.[/quote] I recommend to read carefully then. ;)

78 Replies 207,047 Views

*facepalm ...No wonder you guys do not understand what Iztok Bitenc is saying..... I seriously recommend you all to read some books to improve your reading skill. Where do he and I compare Normal AI and Hard AI only? The test he gives is comparing YOUR income rate vs AI's, and if you do that, you will see Normal AI's income rate exactly follows yours, while Hard AI is simply out of course in first place. NOTICE, that the income difference starts VER

28 Replies 53,436 Views

[quote]Normal doesn't upgrade population as fast. Enough said.[/quote] This proves that you don't play this game. Man, play the damn game FIRST before posting about ingame issues. You have absolutely no idea how early infrastructure/population upgrade on home planet, and this is not a point anyway, since the difference on income is viably shown even before the upgrade is finished. I hate to become a broken record machine, but I say again. [Stop saying BS, sit

28 Replies 53,436 Views

All of you who deny that Hard AI cheats on resource, you are badly naive and stubborn to refuse test this even though it take mere less than 10 minutes to do this. Stop saying BS, sit on the chair, launch the game, play single player with 2-players map, you and normal AI, and run the game like 2 minutes (in this time, there is no frigging way to 'optimize' resource income, right?) After two minutes, finish the game and go to 'income from planets' section, and you will see income gr

28 Replies 53,436 Views

Let us look at the list of units. Frigates =Scout =Light =Colony =Long Range =Siege =Flak Cruisers =Carrier =Repair =special =heavy As we see, other than Light frigate, long range frigate, Cruiser carrier, and heavy cruisers, others are ALL support units (you may argue that flak frigate is also direct attack unit, but IMO it is more of specialized unit countering strike crafts and sometimes cannon fodder) Regarding the fact that capital s

11 Replies 3,287 Views

I also concur with his opinion. Due to emergence of strikecrafts, the effectiveness of subverters has been dramatically reduced. I'd even suggest back to 1.05 stat (100 antimatter and 30 sec) since post-patch's battlefields would be like 50% strikecraft, 30% long range and 20% HCs, which means the effectiveness of subverters has been reduced to 50% or even less.

17 Replies 51,221 Views

Advent. 1. Capital ships : Such as mothership or carrier, they influence battle more than Guardians. 2. Guardians : see others' post. 3. Disciples : antimatter problem. Vasari. 1. Subverters : Or they will permanently stun your entire fleet easily. 2. Subverters 3. Subverters 4. Subverters ..... 10. Enforcers : field thingy 11. Capital ships : after this take others as usual.

10 Replies 3,295 Views

Subverters are already fragile as hell. I do not understand people are still experiencing problem with them. Even in current state (1.05) it is not hard to defeat them if you know what to do. Keep in mind that us Vasari players eventually get outnumbered by other factions' players due to economy problems. So we need these cruisers to compensate this problem.

90 Replies 217,162 Views

I also noticed this bug. BUT, such insane speed does not last long. Give it a minute or two and you will realize that the speed has been back to normal. So the game starts as ultra fast then goes to proper speed after a while.

9 Replies 3,680 Views