Haderak

Haderak

Joined Member # 3097615
1 Posts 3 Replies 651 Reputation

I miss pillaging . How can you have an evil empire without pillaging? Or a holy crusade without the cleansing fire, for that matter? One of the many things I like about Elemental is the hunt for resource sites, and the revelation/rediscovery of sites tied to the research tree. BUT like many on this thread I think the idea shouldn't be applied to food . Here's my two cents. Add it to the pile. If the heart of our story is the regeneration

40 Replies 76,545 Views

@Boltcutter re. Dominion: Couldn't agree more! If I can't have my TITAN-based combat and terrain mechanics, I want to be able to script my troops. Dominion really is a wargame for programmers to play. Can't imagine how much of a pain in the ass it would be to write though :)

140 Replies 327,043 Views

Anyone ever played a classic Avalon Hill boardgame called 'TITAN'? Recommended. It included a tactical combat system played on a small hexgrid of inclement terrain, and had a number of elegant features that I think Elemental combat could benefit from. Specifically: Moving Isn't Attacking : We've already got a good mechanic for indicating the difference between character movement and their speed in combat. I think it's a pity that it's far better to wait

8 Replies 34,637 Views