Hitman_N

Hitman_N

Joined Member # 3088407
1 Posts 3 Replies 62 Reputation

[quote who="sweatyboatman" reply="4" id="3347745"]The problem you're detailing is that getting first strike is too effective because it allows you to wipe out the enemy before he can respond. If you nerfed weapon damage (as has been discussed elsewhere) the result is that your charging units do not wipe out the opposing army on the first strike. That means you can easily nerf charge (if you must) just by giving it a stun. If they attack after charging, they lose their ne

7 Replies 12,169 Views

I like the idea of reducing the horse gain per turn. The bottom line is that if you want to produce a lot of mounted troops, you shouldn't be able to do it with just one resource node. I pretty much skimmed over the thread, but any of the suggestions of upkeeps and limiters have the issue that what if you lose a resource node, what then? How would it affect the existing troops? Negative upkeep would make troops lose their horses because they can't be renewed? Yo

54 Replies 235,080 Views

'ey all. I bought the original FE a little while back, enjoyed it until two campaigns ended up with corrupt savegames, unable to be finished. Stopped playing the game from there on. FE:LH interests me quite much however, but before investing in it, I gotta know; how common are corrupt saves in the current beta? Have many of you had corrupt saves or other issues that have prevented finishing a campaign? Should I instead save my money for now a

1 Replies 4,901 Views