Mandrakia

Mandrakia

Joined Member # 3083960
2 Posts 6 Replies 423 Reputation

I love the "Non-Commercial use" on the excel front bar ;) I was thinking of doing a Modding application that'll read/write the xml files and all but seeing your excel spreadsheets i'm not sure it's worth the time ;)

29 Replies 43,464 Views

Exactly i noticed the keys are already used but they should move the camera 1 2 3 4 actual binding to something else like the F1-9 keys or something

2 Replies 8,008 Views

Something that's been bothering me too is that a lot of time i'll have a really good character let's say lvl 15 fully geared and a new champion i just recruited lvl 5 or 7 that's really weak and on auto resolve he'll always die. I wish the auto combat will notice this char is really weak and play safe with him accordingly.

7 Replies 34,520 Views

Hi I've been playing a lot recently and there's really something that has been bothering me, the lack of keyboard support. I know that it's going to be there I recall reading a post about it but here's my suggestions anyway : World map : - Navigation using WASD to move the camera around the map - Pressing Tab with a unit selected cycle through the units stacks - Pres

2 Replies 8,008 Views

While I think it's a great idea there's probably no chance we're gonna see this. They have their internal bug reporting system already probably, BugTracker/Gemini or whetever where they add every bug they see in here and all. Having to write feedback here and recompile the bug list and status here would take too much time for no real added value.

2 Replies 3,131 Views

[quote who="Frogboy" reply="58" id="3101529"]It's a lot more work to make a game work in multiplayer. Remember the problems Demigod had? And that was made by GPG who had years of networking experience behind them. It's a lot of work.[/quote] There's a world of difference between a real time game and a TBS. I think the multiplayer part should be way easier to implement in TFE than in Sins of Solar empire for example. The main difficulty with TFE wo

92 Replies 25,247 Views

Hi guys, here's a list of bugs I found during my first game yesterday: Interface / UI Bug : Erratic/stucked mouse cursor Where : When selecting multiple units of a stack Repro : Have a stack of units, and select only one or two units out of stack using the Left Shift Key. While pressing the Shift key the cursor will become erratic and weird behavior. Bug : Explore button doesn't work /

1 Replies 14,024 Views