Actually I was talking about named NPCs... Many others are reporting this as well. It is very strange, according to SD it is supposed to be that the NPCs are higher lvl than your SOV so that is why I can't recruit. But my SOV was lvl 8 in my most recent game, and I couldn't recruit more than 1 NPC...plenty of money, but I could only recruit 2 NPCs...the others are named but I get the talk bubble with the X through it...And they are NPCs names I recognize from my games in 1.07...
Rogue_Direwolf
So far in trying to play 1.08b this is what I have run into... 1. Champions will not let me recruit them 2. It appears the targeting issues from previous versions are back, I have one square targeted, and one of the adjacent squares gets the effect (on moving characters, on building buildings, and when targeting spells) 3. Starting creatures are CRAZY strong, like bandits with 7-14 attack strength and 13 hp wolves. All supposedly lvl 1. 4.
I have to agree, the teching up of adventure by the AI is retarded... Playing through on Small maps with 1 or 2 AI, and normal difficulty, I can very quickly become overwhelmed by dozens of spider mobs and random brigand attack... I have won the game multiple times by the AI being killed off by the very creatures they are spawning by such heavy research into the Adventure tree...