IGN: 6.0 http://pc.ign.com/articles/111/1117649p1.html
Profligate
[quote who="Frogboy" reply="45" id="2753014"] The point is, the issue here is far far worse than many of you think it is. I wish it was an issue of the game being released too early. That's an easy thing for a company to "fix". Elemental's launch is the result of catastrophic poor judgment on my part. [/quote] This is, frankly, one of the most impressive displays of personal responsibility I've seen in some time; a complete turnaround from your attitude a week ag
PC Gamer: 70 http://www.pcgamer.com/2010/09/02/elemental-war-of-magic-review/
[quote who="Frogboy" reply="115" id="2728885"] Quoting Profligate, reply 114 Quoting Jharii, reply 91 Quoting Profligate, reply 87 Wait a minute. I don't remember having a post hidden, but doesn't that go against my "right" to "demand" a finished game as according to your bill of rights? It literally says: Gamers shall have the right to demand that games be released in a finished state. I know it says that you, the developer, do not have to *lis
[quote who="Jharii" reply="91" id="2728600"] Quoting Profligate, reply 87 Wait a minute. I don't remember having a post hidden, but doesn't that go against my "right" to "demand" a finished game as according to your bill of rights? It literally says: Gamers shall have the right to demand that games be released in a finished state. I know it says that you, the developer, do not have to *listen*, but wouldn't hiding posts would be against this amendment?<br
[quote who="Frogboy" reply="84" id="2728556"] Quoting Profligate, reply 69 Quoting Frogboy, reply 64Profligate - if you're dissatisfied, feel free to return the game. I get that's the easy answer. But I'm trying to square what you said about your Gamer's Bill of Rights with what hit the store shelves today. We consider the game, as released, finished. You don't agree. I am offering you a solution. If I buy a pair of shoes in the shoe store and d
[quote who="Jharii" reply="70" id="2728420"] Quoting Frogboy, reply 64Profligate - if you're dissatisfied, feel free to return the game. Michigan personality at its best. Quoting Profligate, reply 60Shouldn't that have applied here? Why didn't they delay release until the 0-day patch was ready? Wardell also says that patching is "bull": Wardell went on to map out some of his thinking on individual items in the bill, explaining: "On the console, you d
[quote who="Frogboy" reply="64" id="2728373"]Profligate - if you're dissatisfied, feel free to return the game.[/quote] I get that's the easy answer. But I'm trying to square what you said about your Gamer's Bill of Rights with what hit the store shelves today.
[quote who="Mtn_Man" reply="63" id="2728364"] Quoting Xiara, reply 61Its not like the game is totally broken or anything. Exactly. The game is playable out of the box with no major game-breaking bugs. That counts as "finished" in my book. And we're already seeing the promised post-release support with an epic "Day 0" patch that's apparently 5 versions ahead of the gold build (gold is 1.00, the Day 0 patch is 1.05).[/quote] Really? <a hr
[quote who="Mtn_Man" reply="59" id="2728293"]"Finished" is a matter of interpretation. [/quote] I agree that it's open to interpretation, but this is what Brad Wardell had to say about right number two, though: "We're going to release things that are done, even if we have to delay it. We're going to not put in obnoxious copy protection. We will support the game after release. We have this set of principles, and there will be a logo on the game that gam
>We've been handed a pretty damn solid TBS game engine with a pretty damn solid game attached to it. Is that before or after this big zero-day patch? Because my copy, as it stands, can't make it through a full game. What was number two on Stardock's Gamer's Bill of Rights again? Oh yeah: 2. Gamers shall have the right to demand that games be released in a finished state.
This is what I thought they were going for: This is what they delivered?
2. Gamers shall have the right to demand that games be released in a finished state.
[quote who="Frogboy" reply="2" id="2728074"]Or another way to look at this story is that perhaps the developer should have made their game available through additional channels. They were unwilling to put their titles onto Impulse.[/quote] Q: How many channels is Elemental going to be available from in addition to retail and Impulse?
svn commit -m "boom goes the dynamite"
PC gaming, obviously, would benefit if there wasn't a wall between windows and mac/linux and anybody could buy a copy of sins and play it on whichever platform they choose. Will stardock stop using directx and stop calling itself a windows-only developer (I think I heard Brad say that someplace)? I'm guessing they probably won't anytime soon (if ever). It's Brad's company, he gets to do whatever he wants, etcetera. His comments on the iPad were very interesting, so maybe