DarkCloud

DarkCloud

Joined Member # 3063060
0 Posts 12 Replies 19,656 Reputation

From the TEC standpoint. The Orgov: Idk if what the cooldown time is between salvos. It seems to be pretty quick. Maybe to quick. I like it personally. They tear hell out of defensive structures in gig time. Ten Orgovs can level an upgraded Vassari SB in like 2 mins. It's quite entertaining to watch all the huge missles.

2 Replies 1,184 Views

Sorry I miss stated above. When I said,"Just kill the minelayers." I was being a smart arss. The underlying point I was tring to get across. Making one ship class overall is ussually a bad idea. Makes it harder to counter an enemy. HC are not what they use to be. Their are more solid counters available to all units. What the devs are looking for from both the winners and losers. Is did everything happen the way they programed it too.

15 Replies 4,162 Views

I...... you should wait a bit before posting after things not ending up the way you think. [e digicons];P[/e] (In Scotish accent) With that being said, after reading your post. I though, well you never tried to counter the mines. Just kill the minelayers. Unfortunatly for you. You were up against experts who play to be the best. It sucks when the quality enemy is stellar. If you could watch the replay I'd say go back and see where you humped the bunk. Don't know if it's working

15 Replies 4,162 Views

I think its just graphical. You seem to still get the income with only a few trade ships doing the work. The rest are hanging outside the trade port having a smoke. Whats the photo upload site. Ill post a screeny.

11 Replies 3,098 Views

When Entrenchment came out. I upgraded my gpu to a ati 4670 w/ a gig of ddr3 mem. It depends on the fighter mine spam as to how long it lasts. On all highest Im getting a little over four hours of play time b4 a crash. So I don't see it often cause I only play about half that at one sitting without a break or a save restart.

9 Replies 2,949 Views

I have to say I bought the game on release day. The experiance has been and continues to be extraordinary in the gameing world. Every beta, every patch have been like Christmas when I was a kid. A game that evolves in realtime. You sure you guys arn't aliens.

4 Replies 1,585 Views

Contention of the Neutrals is the issue. I aggree 100%. This is the entire issue. Like some said above you could make em a 1000. If you could contend them on an equal basis. How can a colony friget compete with a scout. It can't. I find this lack of being able to contend for the neutrals on random maps a game breaker. Flame all you want. I play alot. All races. The Vassari scout can just pick em up to quick.

18 Replies 17,132 Views

1. Mainly a random map issue. Where there can really be alot of neutal mines. 2. The resource income gained off of neutral mines is .61 to start w/o research. This is almost 20 credits/sec. So one neutral area with 3 neutral mines can produce almost twice the income of the homeworld. Gamebreaker. 3. I think there can be 18 neutral mines possible in a med random map. Thats 109.8 credits/sec. Thats a hella free eco. If this game is about who controls neutral mines to win. The Va

18 Replies 17,132 Views

What you can do is uninstall it from vista. If you have a hard copy of sins is faster. Reinstall back to 1.12 go to program files and copy all of the sins file to another directory. Then up grade to entrenchment and vola you have both. I have been play both since release.

3 Replies 1,437 Views

Personally I think the best teacher is the 1v1 multiplayer. This is why. 1. Maps are ussually small and comprehendable to newer players. Map interpretation is the maker or breaker once you get your feet under you. 2. Maps being smaller makes it easier to try many different approaches to the starting phases of the game. Also simplfies the watch replay function. This is my best advise. When you play watch the replay. It's in SP mode. I think it's on defalt auto record. Their in

7 Replies 28,014 Views

Some of the mini dump errors are coming from the graghics not loading properly. Even with the upper end cards. Some peeps have been having issues. I was running a integrated graghics card on a punnie 250w ps. I upgrade to the 4670 ati and a 550w ps. Now the only Save errors or MD's are comeing from the graghics loading funny. Sometimes I get the box of stuff that floats up on the tec starbase will be somewheres else. Makes a cool giant engine I think. Since the upgrade I been running al

11 Replies 5,894 Views